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Adjustments CE202203 Ver.
LAURA
Balance Change Overview
Adjustment | Description |
---|---|
Standing MP | Input is no longer reversed based on the opponent's positioning. |
[Normal/V-Trigger I] EX L. Thunder Clap | Changed active attack frames from 40F (80F) to 60F (100F). |
[Normal/V-Trigger I] Linear Movement - Avante (Attack)/Linear Movement - Finta (Attack) | If the attack lands on an opponent behind you when following up, you will now face the opponent. |
[V-Trigger II] Matsuda Sway | 1. V-Timer cost changed from 0F to 200F. 2. The dodge motion can now be canceled with a normal or unique attack. (Cancelled versions of normal and unique attacks will be projectile-invincible until the active attack-times end.) (Canceling into normal and unique attacks consumes 1,000F V-Timer.) |
[V-Trigger II] Shock Choke (Follow-up Version) | Added throw invincibility to opponent's hurtbox after the hit animation. |
[New Move][V-Trigger II] Shock Choke | Added a new Shock Choke (activated with ↓+HP+HK during Shock Stance) without the need of Matsuda Sway. (Single shot versions of the attack are projectile and jump attack-invincible, consume 1,000F V-Timer on activation, and consume the entire V-Timer on hit.) |