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Adjustments CE202203 Ver.
Balance Change Overview
|[Normal] Standing MP||Extended the cancel window of each type of cancelation by 2F.|
|Standing HK||Reduced pushback on hit during a crush counter.|
|[V-Trigger I/II] Crouching HP||Changed mid-air hit effect from mid-air recovery to knockdown.|
|Hammer Kick||Changed V-Trigger cancel timing from 1st attack to 2nd.|
|Air Raid Kick||Now combos when jumping MK lands in the air.|
|[V-Trigger I] Snipe Shot/Anti-air Snipe Shot||Lowered combo count gain.|
|[V-Trigger I] Anti-Air Snipe Shot||Moved the hitbox inward from the 3rd frame onward.|
|[New Move] [V-Trigger II] Garbage Chute||Added a new move performed with HP+HK only when there is no V-Timer left after activating V-Trigger II.|
|Criminal Punisher (CA)||Fixed an issue where Cody could be pushed out of the way and his CA avoided if the opponent met the attack after activation with a move featuring considerable forward motion.|