Adjustments CE202105 Ver.


Balance Change Overview

Adjustment Description
[Normal/V-Trigger I] L. Bolt Charge Increased the combo count limit.
[Normal/V-Trigger I] H. Bolt Charge Increased the combo count limit.
[Normal/V-Trigger I] EX Bolt Charge Increased combo count gain.
[Normal/V-Trigger II] Volty Sprink 1) Extended the hitbox forward.
2) Increased knockback height on mid-air hit.
3) Decreased combo count gain.
[Normal/V-Trigger I] Thunder Spike 1) Lowered combo count limit.
2) Increased combo count gain.

Balance Change Overview

Laura's adjustments mainly serve to create more opportunities to use her V-Skill II Volty Sprink in combos.
We've made it easier to land Volty Sprink from mid-screen combos such as normal move > EX Thunder Clap to inflict more damage.
Also, moves at the edge of the screen, such as EX Thunder Clap or Dual Crash, can now lead to combos like Volty Sprink > Thunder Spike > H Bolt Charge.
We've increased Volty Sprink's value as a V-Skill that can deal massive damage with a single chance, and differentiated it from the powerful combo game of V-Skill I Volty Line.

The adjustments to variations of Bolt Charge take the aerial combos that incorporate Volty Sprink and Thunder Spike into account.
We've adjusted the combo count so that H. Bolt Charge can be easily incorporated into combos at the edge of the screen, and so that L./EX Bolt Charge can be used in the same combos as before (without requiring as much follow-up).

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