Adjustments CE202203 Ver.


Balance Change Overview

Adjustment Description
Crouching HP 1. Extended the recovery hurtbox forward.
2. Decreased pushback on block.
[V-Skill I] Jumping HP/Jumping HK Decreased V-Gauge gain from 50 to 40.
Heart Raid After the hitbox is generated, the hurtbox applied to the front of the body now remains until recovery ends.
EX Heart Raid Can now be canceled with V-Skill I on hit or block.
EX M. Heart Raid Increased hit stun time for the 1st attack by 2F.
L. Love Me Tender Increased the combo-count limit.
Perfume Swing (V-Skill I) 1. Sped up the timing so that jumping attacks can be performed on hit or block.
2. Decreased V-Gauge gain from 50 to 40.
[V-Trigger I] Fire Squall Can now be canceled with V-Skill I.

Balance Change Overview

Poison's specialty long-range combat is further carried by her defense-boosting V-Shift.
This allowed Poison to avoid damage and regain control if rushed by opponents,
and gave her additional time to start her offense from a distance.

As a result, characters who could dart in quickly were unable to use their forte against Poison.
To rectify, we've increased the risks of Poison's whiffs and her long-reach moves when blocked at close-range.
We've also made it harder for Poison to keep rushing opponents at bay.

Crouching head punch lacked risk, even when blocked from relatively close up.
Attacks blocked from a distance that pokes such as Standing MK and Avant Line can reach run the risk of being counterattacked.
These adjustments require more careful consideration of distance when poking opponents.

V-Skill I, Perfume Swing had fewer merits of use compared to V-Skill II, Cartwheel.
Therefore, Perfume Swing can now quickly shift to a jump attack on hit or block.
It can also activate from EX Heart Raid or Poison Cocktail, making it possible to create larger varieties of links and combos.

【 音量を調整してお楽しみください 】


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