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Adjustments CE202203 Ver.
Balance Change Overview
|[Normal] L. Whirlwind Shot||Decreased pushback on block up until active frame 2F.|
|[Normal] M. Whirlwind Shot||1. Hit effect on grounded stun changed to knockdown when the 2nd attack hits on the ground.
2. Increased knockback time for the 2nd attack on a mid-air hit.
|[Normal] L. Spinning Mixer||Decreased pushback for the 3rd attack on block.|
|[Normal] M. Spinning Mixer||Now allows for EX Spinning Mixer canceling 4F before end of recovery (on hit only).|
|[Normal] H. Spinning Mixer||No longer affected by hitboxes with added properties.|
|[Normal] EX Spinning Mixer||1. Lengthened start-up from 8F to 12F.
2. Changed full invincibility from between frames 1 and 12 to between frames 1 and 16.
(No change made to the special properties version.)
|L./EX Eagle Spike (Dash Version)||Fixed an issue in which Rashid would travel a considerable distance and pass through opponents after performing the move.
(In accordance with this change, the distance moved backward after activation has been reduced.)
|Nail Assault (V-Skill I)||Now allows for EX Spinning Mixer canceling 4F before end of recovery (on hit only).|
|[Normal] Wing Stroke (V-Skill II, Grounded Version)||Sped up link timing to all versions of Wing Stroke by 3F.|
|[V-Trigger I] Ysaar||1. Increased number of hits from 3 to 4.
2. Changed frame advantage on block from +32F to +39F.
|[V-Trigger II] Haboob||1. Changed frame advantage on block from -2F to -6F.
2. Increased projectile speed after active frame 4F.
3. Moved the hitbox with added properties inward from frame 4 onward.
|Altair (CA)||Changed full invincibility from between frames 1 and 17 to between frames 1 and 10.|