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Adjustments CE202203 Ver.
CODY
Balance Change Overview
Adjustment | Description |
---|---|
[Normal] Standing MP | Extended the cancel window of each type of cancelation by 2F. |
Standing HK | Reduced pushback on hit during a crush counter. |
[V-Trigger I/II] Crouching HP | Changed mid-air hit effect from mid-air recovery to knockdown. |
Hammer Kick | Changed V-Trigger cancel timing from 1st attack to 2nd. |
Air Raid Kick | Now combos when jumping MK lands in the air. |
[V-Trigger I] Snipe Shot/Anti-air Snipe Shot | Lowered combo count gain. |
[V-Trigger I] Anti-Air Snipe Shot | Moved the hitbox inward from the 3rd frame onward. |
[New Move] [V-Trigger II] Garbage Chute | Added a new move performed with HP+HK only when there is no V-Timer left after activating V-Trigger II. |
Criminal Punisher (CA) | Fixed an issue where Cody could be pushed out of the way and his CA avoided if the opponent met the attack after activation with a move featuring considerable forward motion. |