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Adjustments CE202203 Ver.
ZEKU
Balance Change Overview
Adjustment | Description |
---|---|
[Old] Standing LP | Changed frame advantage on hit from +4F to +5F. |
[Old] Standing MK | Changed frame advantage on block from +2F to +3F. |
[Old] Crouching HK | 1. Shortened start-up from 10F to 9F. 2. Entire move shortened from 36F to 35F. |
[Old] Shukumyo | 1. Will now transform on the 10th frame of the entire move. 2. Can now be special-move-canceled between frames 16 and 21 of the entire move. (One move's worth of combo scaling will be applied to the special move canceled into during the above range.) (When activating Shukumyo from Bushin Gram - Ban, special cancelable timing is now only possible on frame 21.) |
[Old] Fukuro (V-Skill I) | 1. Shortened start-up from 14F to 10F. 2. Extended the hitbox forward. 3. Reduced the arm hurtbox downward during active frames. 4. Will now hit opponents behind Zeku. |
[Old] Batsuzan Gaisei (CA) | Added a hitbox between active frames 3 and 5 only when the opponent is in hitstun, making the attack easier to combo into from Bushin Gram - Ban. |
[Young] Crouching MK | The input window for canceling V-Triggers and V-Trigger attacks now lasts 2F longer. |
[Young] Jumping MP | Can now be canceled with Bushin Sandoku Otoshi. |
[Young] [New Move] Kaeshi Hayabusa | Added a new target combo performed with "Jumping MP > Jumping HP". |
[Young] Shukumyo | 1. Will now transform on the 10th frame of the entire move. 2. Can now be special-move-canceled between frames 16 and 21 of the entire move. (One move's worth of combo scaling will be applied to the special move canceled into during the above range.) |
[Young] Bushin Gokusanken - Shu | Can now be V-Trigger- or CA-canceled. |