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Adjustments CE202102 Ver.
Balance Change Overview
|Crouching HP||1) Can now land as a crush counter on the 1st active frame of the attack.
2) Lowered combo-count start value on crush counter.
|Bad Hammer||1) Now changes properties when performed after a Crouching HP crush counter.
2) Can now be canceled with all V-Skills on hit.
|Bull Charge||Extended forward the box that triggers the opponent's block.|
|Hanging Chain||Now deals chip damage on block.|
|M. Hanging Chain||1) The delay after hit can now be canceled with "Chewing Time".
2) Sped up the timing at which the character can transition to an attack by 5F.
3) Sped up start-up from hold by 4F.