Adjustments CE202102 Ver.

R. MIKA

Balance Change Overview

Adjustment Description
Standing MK Changed frame advantage on block from -3F to -2F.
Crouching MK 1) Changed active attack frames from 3F to 4F.
2) Changed recovery time from 15F to 14F.
Divebomb 1) The character is now always treated as being on the ground during recovery.
2) Expanded the hurtbox during recovery.
EX Wingless Airplane 1) The character is now invincible to mid-air attacks from frame 1 to 4.
2) Reduced the 4th frame's hurtbox downward.
Heated Mic Performance (V-Skill I) 1) "Rainbow Typhoon" and "Brimstone" can now be incorporated into combos upon successful power-up.
2) Sped up the linked attack timing by 9F when canceled into from "Lady Mika".
Pumped Up! (V-Skill II) Successfully performing the move will now have the same effect as "Heated Mic Performance" (1st stage).
Peach Gator (V-Reversal) Decreased pushback on block.

Balance Change Overview

R. Mika's V-Skill I and II are a little harder to use compared to other characters' V-Skills, but when successfully pulled off, they allow command throws to be incorporated into combos.
Command throws that are used in combos deal less damage than usual,
but they allow R. Mika to keep up her trademark close-range playstyle and extend her combos when landing strikes.

Divebomb was difficult to counter on guard/whiff, and its mid-air hitbox made it hard to figure out whether a command throw or combo could connect, so the move now always has a grounded hitbox.

【 音量を調整してお楽しみください 】

※メッセージは1件のみ保存できます。

Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!

CLOSE

The Dojo is a place where like-minded SFV fans can join forces.
All you need to do is to log in to the C.R.I. to join!

  • With detailed search settings, you can find groups of all sorts of players, from casuals, to serious players, and more! Join forces with people who use the same character, or are in the same league, and work together to improve your skills!

  • Can be linked with your Fighters ID and Twitter account, giving you quick ways to communicate!

  • You can use the Dojo stage simply by joining a Dojo! Note: The Dojo stage in-game can contain aspects customized by the individual player. An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members.

  • The Dojo stage can be customized with items obtained in-game, and through Menat's Fighting Chance! Surprise your opponent with your own personalized stage, start the mind games before the round even begins!

  • You will accumulate Dojo Points as you regularly play SFV! * Dojo Points can be obtained from playing the Arcade, Survival, Extra Battle, Ranked Match, Casual Match, and Battle Lounge game modes.
    * In one day, DP can only be obtained a maximum of 10 times for the Battle Lounge, per each difficulty in Arcade and Survival Modes, and by the total calculation of draws/losses in Ranked and Casual Matches.

  • The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. Work together with your friends to increase your Dojo ranking!

  • Dojos that earn the top ranking spot will get special Dojo items! Display them in the Dojo and show off to your opponents! Dojo Rankings will begin from October, 2018!

You must log in in order to utilize this Dojo.

In the basic settings, set the Join Authorization to "Not Needed," Join Requests to "Accepting," and the Maximum No. of Members to "100," and you can get a wide range of members! The more members, the bigger the chance you have to get a lot of Dojo Points!

Be strict with your desired league and LP ranking settings to gather similar members, and work together to polish your skills! A direct path to realizing your dreams!

An excellent method to increase communication opportunities. Speaking with your fists isn't the only way get your point across!