Adjustments 201701 Ver.

R. MIKA

Adjustment Description
Dream Driver (throw against crouching) 1. Reduced damage 130 to 100

2. Reduced stun 170 to 120

3. Reduced CA meter gain
Standing LP 1. Changed startup 3F to 4F
(Increased duration of entire move 1F)

2. Reduced hitbox size in forward direction

3. Changed advantage on hit +3F to +4F
Standing MP 1. Increased hurtbox size forward during active frames

2. Reduced active frames 3F to 2F

3. Changed advantage on hit +7F to +8F
Standing HP Increased damage 80 to 90
Crouching LP Changed so collision box doesn't move forward
Crouching MP Now grounded during the entire movement
Crouching MK Changed advantage on hit +2F to +3F
Crouching HP Changed advantage on guard -4F to -6F
Crouching HK Increased size of hurtbox upwards
(Only the increased size of hurtbox has added projectile invincibility)
Jump MP 1. Changed startup 6F to 7F

2. Reduced damage 70 to 60

3. Reduced size of hurtbox to match visual

4. Changed hit effect from air recovery damage to knockdown damage
Stomp Chop Reduced guard pushback
Shooting Star Combo Added a new target combo (Jump MP to Jump HP)
Lady Mika Reduced damage 90 to 80
Passion Press 1. Changed startup 6F to 8F

2. Changed recovery 13F to 20F

3. Reduced active frames 4F to 2F

4. Changed advantage on hit +2F to 0F

5. Changed advantage on guard -2F to -8F

6. Standardized hit and guard stop for grounded and air damage

7. Added hurtbox to feet during motion

8. hitbox was reduced.
Passion Rope Throw (forward, backwards) 1. Changed duration of move 38F to 50F

2. Opponent no longer hits wall mid screen
V-Skill-Mic Performance 1. Changed activation of super armor from after 11F to after 5F

2. Changed to: You don''t lose power up effect even if you get hit by the opponent

3. Reduced increased damage on throws at Level 1 from 25% to 20%
V-Reversal-Peach Gator 1. Changed startup 15F to 17F

2. Changed recovery on hit
Wingless Airplane Removed proximity guard box during move
Rainbow Typhoon 1. Reduced CA meter gain on whiff

2. Increased CA meter gain on hit and guard
LK Brimstone 1. Reduced damage 130 to 120

2. Reduced CA meter gain on whiff

3. Increased CA meter gain on hit and guard
MK Brimstone 1. Reduced damage 140 to 130

2. Reduced CA meter gain on whiff

3. Increased CA meter gain on hit and guard
HK Brimstone 1. Reduced damage 150 to 140

2. Reduced CA meter gain on whiff

3. Increased CA meter gain on hit and guard
EX Shooting Peach 1. Added 4F recovery after third attack

2. Increased active frames of second attack 2F to 5F

3. Increased size of hitbox forward during third attack

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