Adjustments CE202105 Ver.


Balance Change Overview

Adjustment Description
Jumping MP 1) Reduced knockback distance on mid-air hit.
2) Increased knockback time on mid-air hit.
Shooting Star Combo Extended the hitbox sideways.
Shooting Peach Increased the combo count limit.
Shooting Peach (M./H.) Lowered combo-count start value.
[V-Trigger II] Steel Chair/Fightin' Dirty The timing of Nadeshiko's disappearance has been accelerated, and the time needed until the special move version becomes available has been reduced.
[Special Move] Steel Chair/Fightin' Dirty Screen now darkens when canceled into from a unique or normal attack.
[V-Trigger I] Nadeshiko (Above/Front/Behind) [V-Trigger II/Special Move] Steel Chair/Fightin' Dirty The movement calling Nadeshiko now has a counterable box that lasts until the end of the movement.
(Fixed an issue where abnormal timing caused the counterable box to disappear.)

Balance Change Overview

We've adjusted Mika's Shooting Star Combo, as well as her V-Trigger II Fightin' Dirty and Steel Chair to make them easier to use, as they were not used regularly.
There are no other major changes, so the overall feel remains the same; the changes make it much easier to incorporate the attacks into your battle arsenal.

Steel Chair and Fightin' Dirty have been altered so that the screen will darken (as if it's the first time they've been performed) when the special move versions are canceled into from a normal attack.
We've also significantly reduced the time it takes to call Nadeshiko, which gives Mika more combo and link options.
Variations of Shooting Peach have also had their combo counts adjusted for better combo usage, which increases their explosive power when they catch an opponent.

【 音量を調整してお楽しみください 】


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