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- Adjustments CE202102 Ver.
- CHUN-LI
Adjustments CE202102 Ver.
CHUN-LI
Balance Change Overview
Adjustment | Description |
---|---|
Sankaku Tobi | Now enters a special counterable state between the move's beginning and landing. (If he is hit with a medium/heavy normal or unique attack, he will be knocked down, unable to perform an air recovery.) |
[Normal/V-Trigger I] Standing LK | Extended the hitbox forward. |
[Normal/V-Trigger I] Crouching HP | Increased hit stun time for the 1st attack. |
[Normal] Tsuitotsuken | Extended the foot hurtbox forward. |
[Normal] Hakkei | 1) Extended the hurtbox size during recovery. 2) Changed recovery time on whiff from 13F to 18F. |
[Normal/V-Trigger I] H. Hyakuretsukyaku | 1) Reduced knockback time on hit. 2) Increased knockback distance on hit. 3) Changed recovery time from 20F to 22F. 4) Changed frame advantage on block from -10F to -12F. |
[Normal/V-Trigger I] EX Spinning Bird Kick | 1) Extended the hitbox sideways on hit. 2) Changed recovery time from 31F to 35F. 3) Changed frame advantage on block from -16F to -20F. |
[Normal] Rankyaku (V-Skill I) | Changed V-Gauge gain when canceling into normal jumping attacks from 50 to 30. |
[Normal/V-Trigger I] Hazanshu (V-Skill II) | 1) Changed grounded hit effect from knockdown to stun. 2) The lower portion of the hurtbox at 6F to 7F is now projectile invincible. 3) Changed hitstop/blockstop from 16F to 12F. 4) Changed recovery time on block from 14F to 20F. 5) No change was made to frame advantage on block. |
Hoyokusen (CA) | Increased the combo count limit of the 1st attack. |