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Adjustments 201812 Ver.
Balance Change Overview
|Standing MK||Damage increased from 60 to 70.|
|Standing MK (V-Trigger I)||Damage increased from 70 to 80.|
|Crouching MK (Normal/V-Trigger I)||Reduced the hurtbox that appears before the hitbox active frames.|
|Crouching HK||V-Gauge meter gain from a Crush Counter increased from 100 to 120.|
|H Hyakuretsukyaku||①Eased the combo count.
②Reduced the pushback on hit, for all hits except the last one.
③Reduced the pushback on block, for all hits except the last one.
|H Hyakuretsukyaku (V-Trigger I)||①Reduced the pushback on hit, for all hits except the last one.
②Reduced the pushback on block, for all hits except the last one.
|H Kikoken (Normal/V-Trigger I)||Disadvantage on hit reduced from -2F to -1F.|
|EX Spinning Bird Kick (Normal/V-Trigger I)||①Increased the damage taken for an attack that hits during the move's duration by 1.2x.
②On hit, expanded the hitbox of the following attack.
|Rankyaku (Normal/V-Trigger I) (V-Skill)||①Increased the blowback time on hit.
②Increased the upwards blowback.
③Restricted the combo count.
④Expanded the downwards hitbox.
⑤Regular version only - adjusted the combo count for jump attacks performed from Rankyaku.
|Souseikyaku (Normal/V-Trigger I)||Added a new move, performed from Rankyaku (from
|Renkiko (V-Trigger I)||Can now be hit by an attack during the screen freeze upon V-Trigger activation.|