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Adjustments CE202203 Ver.
JURI
Balance Change Overview
Adjustment | Description |
---|---|
[Normal/V-Trigger I] Standing MP | 1. Changed frame advantage on hit from +5F to +6F. 2. Changed frame advantage on block from +2F to +3F. |
[Normal/V-Trigger I] Standing HP | 1. Increased hit stun time by 2F. 2. Increased recovery on hit from 17F to 19F. (No change made to frame advantage.) |
[Normal/V-Trigger I] Crouching MP (including V-Trigger I Cancel Version) | Extended the cancel window by 2F. |
[Normal/V-Trigger I] Crouching Hard Kick | 1. Shortened start-up from 8F to 7F. 2. Entire move shortened from 32F to 31F. |
L. Tensenrin | Reduced pushback on hit. |
EX Ryodansatsu | Reduced knockback distance on hit. |
Kasatsushu (V-Skill I Level 2) | Reduced knockback distance on hit. |
Fuha Enzan (V-Skill II Attack) | Can now be V-Trigger-canceled. |
[V-Trigger II] Feng Shui Engine Beta | 1. Changed mid-air hit effect from knockdown to grounded stun. 2. Can now be activated during Fuha Enzan (V-Skill II). 3. Can no longer be V-Reversaled on block. |
Sakkai Fuhazan (CA) | 1. Changed damage distribution from 330 ((60x4)+90) to 330 ((30x4)+210). 2. Now projectile-invincible between 9F and 28F. 3. Increased projectile speed. |