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Adjustments CE202203 Ver.
DAN
Balance Change Overview
Adjustment | Description |
---|---|
[Normal/V-Skill II] Standing MP | Changed frame advantage on hit from +6F to +7F. |
[Normal/V-Skill II] Standing HP | Can now be CA canceled. |
[Normal/V-Skill II] Standing LK | Extended the hitbox forward. |
[Normal/V-Skill II] Standing HK | 1. Shortened start-up from 13F to 12F. 2. Changed frame advantage on block from -4F to -2F. 3. Entire move shortened from 37F to 36F. (Changed recovery time on whiff from 47F to 45F.) |
[Normal/V-Skill II] Crouching MP | Reduced pushback on hit. |
[Normal/V-Skill II] Crouching HP | 1. Shortened start-up from 8F to 7F. 2. Entire move shortened from 33F to 32F. |
[Normal/V-Skill II] Crouching MK | Extended the hitbox forward. |
[V-Skill II] Crouching HK | Fixed an issue where the hurtbox during recovery differed from the normal version. |
Saikyo Jawbreaker | Decreased pushback on block. |
Koryuken (including EX Version)/Goh Koryuken | Increased the command priority so it is higher than Danretsuken. |
EX Koryuken | Extended the hitbox forward. |
Saikyo-Style Burairuten no Kamae I (V-Skill I) | 1. Reduced knockback distance on mid-air hit. 2. Changed active attack frames from 5F to 7F. 3. Changed recovery from 18F to 16F. |
Saikyo-Style Burairuten no Kamae III (V-Skill I) | 1. Added a cross-up hit box. 2. Extended the hitbox backward. 3. Increased character's falling speed and knockback time on a mid-air hit when canceled into from a jumping MP. |
[V-Trigger I] Haoh Gadoken (Uncharged Version) | 1. Shortened start-up from 13F to 8F. 2. Changed active attack frames from 50F to 100F. 3. Entire move shortened from 82F to 29F. 4. Changed frame advantage on block from +3F to +7F. 5. Increased pushback on block. 6. Changed the number of hits from 6 to 1. (This move can parry up to three of your opponent's projectiles.) 7. Changed hitstop from 12 to 15. 8. Changed blockstop from 8 to 12. 9. Increased the combo-count limit. 10. The combo count is now a constant number after the move hits. |
[V-Trigger I] Haoh Gadoken (Charged Version) | Projectiles will no longer vanish when parried. |
[V-Trigger II] Goh Koryuken | The V-Trigger II version of Hisshou Buraiken will be performed even with no V-Timer left when CA-canceling. |
[V-Trigger II] Haten Gadoken | The V-Trigger II version of Hisshou Buraiken will be performed even with no V-Timer left when CA-canceling. |
[V-Trigger II] Hisshou Buraiken (CA) | Increased damage from 340 to 360 when V-Trigger II is active. |