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Adjustments CE202203 Ver.
AKIRA
Balance Change Overview
Adjustment | Description |
---|---|
Standing MP | Decreased pushback on block. |
Crouching MP | Decreased pushback on block. |
Crouching HK | 1. Changed recovery from 23F to 22F. 2. Changed frame advantage on block from -14F to -13F. |
[Normal/V-Skill I] EX Kiko Kai | 1. Can now be canceled with Haten no Kamae on hit or block. 2. Will no longer pass through the opponent during mid-air hitstun in the corner. |
Urarimon (including EX Version) | Will no longer pass through the opponent during mid-air hitstun in the corner. |
M. Urarimon | Reduced pushback on hit for crouching hits. |
EX Urarimon | Can now be canceled with Haten no Kamae on hit or block with the 1st attack. |
Hotenshu (including EX Version) | Will no longer pass through the opponent during mid-air hitstun in the corner. |
EX Senshubu | Can now be canceled with Haten no Kamae on hit or block with the final attack. |
[V-Skill II] Tsutenda | Will no longer pass through the opponent during mid-air hitstun in the corner. |
[V-Trigger II] Haten no Kamae | 1. V-Timer cost for special moves decreased from 1,500F to 1,000F. 2. Can now be canceled with V-Skill II. (One move's worth of combo scaling will be applied when activated from Haten no Kamae (special move version).) |
[V-Trigger II] Ha no Sogeki | 1. Extended the command input window by 6F for P during the 1st and 2nd attacks, and P>P for the 3rd attack. 2. Changed frame advantage on block from -9F to -2F for the 3rd attack. 3. Reduced start-up for the 3rd attack from 21F to 17F. 4. Entire move shortened from 51F to 47F for the 3rd attack. 5. Final attack can now be canceled with V-Skill I. |
[V-Trigger II] Ha no Renbu | Final attack can now be canceled with V-Skill I. |
[V-Trigger II] Ten no Renbu | 1. Shortened start-up from 12F to 8F. 2. Reduced entire move from 59F to 55F on block/whiff. 3. Reduced knockback distance on hit. 4. Changed projectile-invincible timing from the 3rd frame to the 1st frame. 5. Is now mid-air invincible from motion start-up until the end of active frames. |