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Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!
FALKE
Balance Change Overview
Adjustment | Description |
---|---|
Standing MK | 1) The cancel input window now lasts 2F longer. 2) Changed frame advantage on hit from +2F to +4F. |
Standing HK | Increased knockback time on a mid-air crush counter. |
Crouching MP | 1) Shortened start-up from 9F to 8F. 2) Reduced frame advantage from 18F to 16F. 3) Entire move reduced from 28F to 25F. |
Jumping HK | Shortened start-up from 9F to 7F. |
Psycho Kugel | Extended the hitbox forward. |
Psycho Feder | 1) Reduced knockback distance on mid-air hit. 2) Increased projectile speed. 3) Increased character's falling speed. |
Psycho Schneide | 1) Reduced knockback distance when the 2nd attack hits in mid-air. 2) Reduced recovery time on whiff or block from 38F to 33F. (No change to frame advantage.) |
Katapult | Reduced recovery time on whiff or block from 31F to 26F. (No change to frame advantage.) |
[V-Trigger I] Psycho Jaeger | Increased character's falling speed. |
[V-Trigger II] Psycho Angriff | Added a box that detonates "Psycho Mine" (V-Skill II). |
[V-Trigger II] Psycho Klinge | 1) Reduced neutral start-up from 33F to 29F. 2) Entire move on neutral reduced from 49F to 45F. 3) Changed frame advantage on hit from +7F to +8F. |
[V-Trigger II] Psycho Sturm | Can now be canceled with "Psycho Mine" (V-Skill II) on hit or block. |
Balance Change Overview
Falke's adjustments centered around improving her ability to control opponents at mid-range.
We've improved the situation just after jumping and closed gaps in moves to make it harder for the opponent to interrupt.
The opponent can now jump less easily in response to her moves, reducing the likelihood of her being open for fatal damage.
Both V-Triggers were adjusted to strengthen Falke's damage-dealing options outside of the neutral game.
More specifically, V-Trigger I "Psycho Jaeger" and V-Trigger II "Psycho Klinge" can be used at mid-range to immediately gain the upper hand.
In addition, we've boosted the affinity of "Psycho Angriff" and "Psycho Sturm" with V-Skill II "Psycho Mine", opening up new combo options.
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Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!
CLOSE
The Dojo is a place where like-minded SFV fans can join forces.
All you need to do is to log in to the C.R.I. to join!
With detailed search settings, you can find groups of all sorts of players, from casuals, to serious players, and more! Join forces with people who use the same character, or are in the same league, and work together to improve your skills!
Can be linked with your Fighters ID and Twitter account, giving you quick ways to communicate!
You can use the Dojo stage simply by joining a Dojo! Note: The Dojo stage in-game can contain aspects customized by the individual player. An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members.
The Dojo stage can be customized with items obtained in-game, and through Menat's Fighting Chance! Surprise your opponent with your own personalized stage, start the mind games before the round even begins!
You will accumulate Dojo Points as you regularly play SFV!
* Dojo Points can be obtained from playing the Arcade, Survival, Extra Battle, Ranked Match, Casual Match, and Battle Lounge game modes.
* In one day, DP can only be obtained a maximum of 10 times for the Battle Lounge, per each difficulty in Arcade and Survival Modes, and by the total calculation of draws/losses in Ranked and Casual Matches.
The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. Work together with your friends to increase your Dojo ranking!
Dojos that earn the top ranking spot will get special Dojo items! Display them in the Dojo and show off to your opponents! Dojo Rankings will begin from October, 2018!
You must log in in order to utilize this Dojo.
In the basic settings, set the Join Authorization to "Not Needed," Join Requests to "Accepting," and the Maximum No. of Members to "100," and you can get a wide range of members! The more members, the bigger the chance you have to get a lot of Dojo Points!
Be strict with your desired league and LP ranking settings to gather similar members, and work together to polish your skills! A direct path to realizing your dreams!
An excellent method to increase communication opportunities. Speaking with your fists isn't the only way get your point across!