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Adjustments CE202003 Ver.
|Standing HK||1) The hitbox inside the ankle now hits crouching opponents.
2) Changed recovery time from 22F to 23F.
(Recovery time also changed when hitting/guarding, but not on a crush counter.
3) Added a hurtbox 1F before the hitbox is active.
4) Increased the time until the hurtbox on the attacking foot disappears by 5F.
5) Added a hurtbox between the knee and the foot that lasts from when the attacking foot's hurtbox fades to the end of recovery time.
6) Decreased pushback on guard.
|Zweitrit||1) Now hits crouching opponents.
2) Increased recovery time on guard from 9F to 14F.
3) Reduced pushback on guarding opponents.