Adjustments CHAMPION EDITION

FALKE

FALKE
Adjustment Description
Vitality Increased from 950 to 975.
Stun Increased from 950 to 1000.
Zweitrit/Psycho Seele Added a new unique move, Zwei Trittst (command: MK → HK)
Added a new unique move, Psycho Seele (command: MK → HK → V-Skill 2)
Standing LP Increased the advantage on hit from +4F to +5F.
Standing MP Reduced the pushback on block.
Crouching MK ①Can now be canceled into CA.
②Reduced the pushback on hit.
Jumping HK ①Mid-air hit changed to blowback knockdown.
②Can now be canceled into Psycho Feder and Psycho Jaeger on hit and block.
Luftjagd Change the bounce back behavior on hit and block.
Psycho Schneide ①Increased the active frames for the first hit from 2F to 3F.
②Expanded the upwards hurtbox during the attack active frames.
③Expanded the forward hitbox for the cancel version.
Psycho Kanonen/Psycho Feder Reduced the move charge time from 60F to 50F.
Psycho Kugel ①Reduced the move charge time from 60F to 50F.
②Changed the staff's hurtbox to be projectile invincible.
③On counter hit, changed so that the second hit onwards will also be treated as counter hits.
④Increased the blowback time if the third hit connects in mid-air..
Psycho Trombe (V-Skill) Can now be canceled into CA.
Psycho Schrot (V-Trigger I) Changed the staff's hurtbox to be projectile invincible.
Psycho Angriff (V-Trigger II) Expanded the forward hitbox on startup.
Psycho Trombe (V-Skill) (V-Trigger II) ①Reduced the V-Timer usage from 1000F to 0F.
②Changed so that it will use 1000F of V-Timer upon the special move cancel timing on hit.
Psycho Klinge (V-Trigger II) Increased the movement distance when forward is input.

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