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Adjustments CE202102 Ver.
SAGAT
Balance Change Overview
Adjustment | Description |
---|---|
Standing HP | Expanded the hurtbox during recovery. |
Crouching MP | The upper half of the hitbox no longer hits airborne opponents. |
Crouching MK | Reduced hitback. |
[Normal/V-Skill I] H. Tiger Uppercut | Extended the hitbox forward during the 1st and 2nd frames. |
H. Tiger Shot | Increased projectile speed. |
EX Tiger Shot | 1) Increased knockback time on hit. 2) Reduced knockback distance on hit. |
H. Grand Tiger Shot | Increased projectile speed. |
[Normal/V-Skill II] Tiger Knee Crush (inc. EX) | Sped up start-up when canceled from "Step High Kick" or "Step Low Kick". |
[Normal] L. Tiger Knee Crush | 1) Changed frame advantage on hit or block from 21F to 20F. (Recovery time on whiff remains unchanged.) 2) Changed frame advantage on block from -6F to -5F. |
[Normal] M. Tiger Knee Crush | Changed frame advantage on block from -9F to -7F. |
[Normal] H. Tiger Knee Crush | Reduced knockback distance on mid-air hit. |
[V-Skill II] Tiger Knee Crush | Increased the combo count limit. |
[V-Skill II] M. Tiger Knee Crush | Changed frame advantage on block from -4F to -2F. |
Tiger Revenge (V-Reversal) | Decreased pushback on block. |
[V-Trigger] Tiger Spike | Added camera animation for when the fully charged version is guarded. |
Tiger Rampage (CA) | Changed hitstop. (Blockstop remains unchanged.) |