Balance Change Overview

Adjustment Description
Knockdown When getting up from a face-down knockdown, changed his collision box to be the same height as that of other characters.
Vitality Increased from 1000 to 1025
Stun Increased from 1000 to 1050
Standing LK Reduced the pushback on hit.
Standing HP Recovery on whiff decreased from 20F to 18F.
Crouching MP Expanded the forward hitbox.
Crouching MK ①Increased the advantage on hit from 0F to +1F.
②Expanded the forward hitbox.
Crouching HP ①Active frames increased from 3F to 4F.
②Reduced the recovery from 19F to 18F.
③Extended the V-Trigger activation and the cancel window for V-Trigger exclusive moves by 1F.
Crouching HK Reduced the recovery from 27F to 23F.
Note: No changes in advantage/disadvantage on block.
Tiger Heavy Elbow Disadvantage on block increased from -6F to -7F.
L Tiger Knee Crush Expanded the upwards hitbox for active frames 6F - 7F.
Angry Charge (V-Skill) ①Overall movement frames decreased from 55F to 50F.
②Changed so that a Tiger Uppercut performed while the effects are active to build EX Meter.
Tiger Cannon (V-Trigger I) ①Increased the blowback time on hit.
②Decreased the blowback distance on hit.
③Advantage on block increased from +2F to +10F.
④Reduced the startup from 19F to 17F.
⑤Increased the V-Timer effect time from 2400F to 3000F.
⑥V-Timer consumption increased from 1200F to 1500F.
Tiger Rampage (CA) Increased the amount of EX Meter gain that the opponent gets on block from 10 to 50.

Balance Change Overview

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Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!


The Dojo is a place where like-minded SFV fans can join forces.
All you need to do is to log in to the C.R.I. to join!

  • With detailed search settings, you can find groups of all sorts of players, from casuals, to serious players, and more! Join forces with people who use the same character, or are in the same league, and work together to improve your skills!

  • Can be linked with your Fighters ID and Twitter account, giving you quick ways to communicate!

  • You can use the Dojo stage simply by joining a Dojo! Note: The Dojo stage in-game can contain aspects customized by the individual player. An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members.

  • The Dojo stage can be customized with items obtained in-game, and through Menat's Fighting Chance! Surprise your opponent with your own personalized stage, start the mind games before the round even begins!

  • You will accumulate Dojo Points as you regularly play SFV! * Dojo Points can be obtained from playing the Arcade, Survival, Extra Battle, Ranked Match, Casual Match, and Battle Lounge game modes.
    * In one day, DP can only be obtained a maximum of 10 times for the Battle Lounge, per each difficulty in Arcade and Survival Modes, and by the total calculation of draws/losses in Ranked and Casual Matches.

  • The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. Work together with your friends to increase your Dojo ranking!

  • Dojos that earn the top ranking spot will get special Dojo items! Display them in the Dojo and show off to your opponents! Dojo Rankings will begin from October, 2018!

You must log in in order to utilize this Dojo.

In the basic settings, set the Join Authorization to "Not Needed," Join Requests to "Accepting," and the Maximum No. of Members to "100," and you can get a wide range of members! The more members, the bigger the chance you have to get a lot of Dojo Points!

Be strict with your desired league and LP ranking settings to gather similar members, and work together to polish your skills! A direct path to realizing your dreams!

An excellent method to increase communication opportunities. Speaking with your fists isn't the only way get your point across!