Adjustments 201812 Ver.


Balance Change Overview

Adjustment Description
Back Recovery Adjusted the recovery motion.
Standing HP Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120.
Standing LK Advantage on hit increased from +0F to +1F.
Crouching MK ①Active frames increased from 2F to 3F.
②Changed the recovery from 16F to 15F.
③Can be canceled into CA.
Crouching HK ①V-Gauge meter gain from a Crush Counter increased from 100 (50 + 50) to 120 (60 + 60).
②Increased V-Gauge meter gain from a Crush Counter, if caused by the 2nd hit only, from 50 to 100.
Jump LK (H Vanity Step Version) Sped up the timing for White Spear by 1F.
White Spear ①Reduced the startup from 4F to 3F.
②Expanded the hitbox in the backwards direction.
③Changed so that it can hit opponents that are in the backward direction.
Jump HK Changed the hitbox active frames and hurtbox in accordance with the animation change.
L EX Vanity Step Added projectile invincibility from 17F to the end of recovery.
EX Parabellum ①Increased the disadvantage on block from -4F to -7F.
②Changed so that the startup on 6F will move forward.
Diamond Dust (V-Trigger I) Sped up the startup when canceled from Standing LP and Crouching LP.
Diamond Dust (Special Move Version) (V-Trigger I) ①Reduced the startup from 21F to 19F.
②Overall movement changed from 40F to 38F.
Reverse Javelin (V-Trigger II) Can be canceled into CA.

Balance Change Overview

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Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!


The Dojo is a place where like-minded SFV fans can join forces.
All you need to do is to log in to the C.R.I. to join!

  • With detailed search settings, you can find groups of all sorts of players, from casuals, to serious players, and more! Join forces with people who use the same character, or are in the same league, and work together to improve your skills!

  • Can be linked with your Fighters ID and Twitter account, giving you quick ways to communicate!

  • You can use the Dojo stage simply by joining a Dojo! Note: The Dojo stage in-game can contain aspects customized by the individual player. An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members.

  • The Dojo stage can be customized with items obtained in-game, and through Menat's Fighting Chance! Surprise your opponent with your own personalized stage, start the mind games before the round even begins!

  • You will accumulate Dojo Points as you regularly play SFV! * Dojo Points can be obtained from playing the Arcade, Survival, Extra Battle, Ranked Match, Casual Match, and Battle Lounge game modes.
    * In one day, DP can only be obtained a maximum of 10 times for the Battle Lounge, per each difficulty in Arcade and Survival Modes, and by the total calculation of draws/losses in Ranked and Casual Matches.

  • The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. Work together with your friends to increase your Dojo ranking!

  • Dojos that earn the top ranking spot will get special Dojo items! Display them in the Dojo and show off to your opponents! Dojo Rankings will begin from October, 2018!

You must log in in order to utilize this Dojo.

In the basic settings, set the Join Authorization to "Not Needed," Join Requests to "Accepting," and the Maximum No. of Members to "100," and you can get a wide range of members! The more members, the bigger the chance you have to get a lot of Dojo Points!

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