Adjustments 201812 Ver.

GUILE

Adjustment Description
Standing LP Decreased the hitbox in the downward direction.
Standing MK Damage increased from 60 to 70.
Crouching LP Decreased the hitbox in the downward direction.
Crouching HP Increased the startup from 8F to 9F.
Crouching HK V-Gauge meter gain from a Crush Counter increased from 100 to 120.
Rolling Sobat ①Increased the startup from 11F to 12F.
②Added 3F of recovery on whiff.
③Reduced the forward movement distance.
④Increased the hurtbox in the forward direction after landing.
Guile High Kick Startup reduced from 12F to 11F.
Spinning Back Knuckle Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120.
Tall Edge Disadvantage on block increased from -6F to -8F.
Swing Out ①Can cancel into V-Skill on hit.
②Increased the blowback on hit.
③Damage reduced from 90 to 70.
Bullet Revolver ①Can cancel into V-Skill on hit.
②Increased the blowback on hit.
③Damage reduced from 90 to 70.
Taurus Combination ①Can cancel into V-Skill on hit.
②Effect on hit changed from grounded hit stun to knockdown.
③Disadvantage on block increased from -2F to -4F.
Faultless Move Increased the movement speed.
Somersault Kick ①Increased damage at the base from 120 to 130.
②Increased damage during the hitbox active frames from 90 to 100.
L Somersault Kick (Normal/V-Trigger II) ①Projectile and hit invincibility from 3F to 8F changed to airborne attack invincibility from 1F to 7F.
②Changed the throw hurtbox to match the visuals.
M Somersault Kick (Normal/V-Trigger II) Changed the throw hurtbox to match the visuals.
H Somersault Kick (Normal/V-Trigger II) Throw and projectile invincibility from 1F to 9F changed to projectile invincibility from 3F to 9F.
EX Somersault Kick (Normal/V-Trigger II) Increased the damage taken for an attack that hits during the move's duration by 1.2x.
Sonic Boom (Normal/V-Trigger I) ①Overall movement frames increased from 38F to 40F.
②Expanded the hurtbox.
L Sonic Boom (Normal/V-Trigger I) Increased the projectile speed.
Sonic Blade (V-Skill) ①Expanded the hitbox.
②Increased the input window by 1F if EX Sonic Cross is performed with specific timing.
L Sonic Cross Increased the projectile speed.
Solid Puncher (V-Trigger I) Can now be hit by an attack during the screen freeze upon V-Trigger activation.
Knife Edge (V-Trigger II) Can now be hit by an attack during the screen freeze upon V-Trigger activation.
Sonic Hurricane Changed to projectile invincibility during the move.
Sonic Tempest (V-Trigger I) Changed to projectile invincibility during the move.

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