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Adjustments 201812 Ver.
Balance Change Overview
|Standing HK||①Expanded the hurtbox that appears before the hitbox active frames.
②Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120.
③Changed so that the blowback on mid-air Crush Counter hit is the same as the grounded version.
|Crouching HK||V-Gauge meter gain from a Crush Counter increased from 100 to 120.|
|Thunder Kick||Recovery on block increased from -4 to -6.|
|Hadoken||Damage increased from 50 to 60.|
|L Tatsumaki Senpukyaku||①Eased the combo count.
②Damage reduced from 70 (40 + 30) to 50 (20 + 30).
|H Tatsumaki Senpukyaku (Normal/V-Trigger I)||Reduced the hitbox for the first hit.|
|EX Tatsumaki Senpukyaku||①Expanded the downwards hitbox for the first hit.
②Expanded the collision box and the hitbox for the first hit.
|H Shoryuken||Eased the combo count.|
|EX Shoryuken (Normal/V-Trigger I)||Increased the damage taken for an attack that hits during the move's duration by 1.2x.|
|Quick Step (V-Skill)||V-Gauge meter gain on hit decreased from 120 to 100.|
|Quick Step (V-Trigger I) (V-Skill)||Movement value at the end of the move has been changed to match the regular version.|
|Heat Rush (V-Trigger I)||Can now be hit by an attack during the screen freeze upon V-Trigger activation.|
|Shinryuken (V-Trigger II)||①Expanded the vacuum-property box (that draws the opponent in) immediately after startup.
Note: The expanded part will not hit airborne opponents.
②Unified the numbers of hits if the move hits an opponent who is behind Ken, to the same amount as if the opponent were in front of Ken.
③Max-rapid button press version only - increased the special move cancel window after landing.