Adjustments 201812 Ver.

IBUKI

Adjustment Description
Normal/Back Recovery Adjusted the recovery motion.
Standing LK Can cancel active frame 3F into V-Trigger on hit or block.
Standing HK Added 3F of recovery on whiff.
Crouching MK Decreased the pushback on hit.
Crouching HK V-Gauge meter gain from a Crush Counter increased from 100 to 120.
Bonshogeri Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120.
EX Kazekiri Increased the damage taken for an attack that hits during the move's duration by 1.2x.
Tenrai (V-Skill) ①Expanded the hurtbox in the forward direction.
②Increased the disadvantage on block from -5F to -7F.
Tenrai (Charged Version) (V-Skill) Expanded the hurtbox in the forward direction.
Rokushaku Horokudama (Akebono) (V-Trigger I) ①Damage increased from 100 to 120.
②Explosion damage if caused from EX Kunai increased from 150 to 160.
③Can now be hit by an attack during the screen freeze upon V-Trigger activation.
Rokushaku Horokudama (Hizakari) (V-Trigger I) ①Damage increased from 100 to 120.
②Explosion damage if caused from EX Kunai increased from 150 to 160.
③Can now be hit by an attack during the screen freeze upon V-Trigger activation.
Rokushaku Horokudama (Tasogare) (V-Trigger I) ①Damage increased from 100 to 120.
②Explosion damage if caused from EX Kunai increased from 150 to 160.
③Can now be hit by an attack during the screen freeze upon V-Trigger activation.
Fuma Shuriken - Haku (V-Trigger II) Advantage on block for the first hit changed from +2F to -2F.

【 音量を調整してお楽しみください 】

※メッセージは1件のみ保存できます。

Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!

CLOSE

The Dojo is a place where like-minded SFV fans can join forces.
All you need to do is to log in to the C.R.I. to join!

  • With detailed search settings, you can find groups of all sorts of players, from casuals, to serious players, and more! Join forces with people who use the same character, or are in the same league, and work together to improve your skills!

  • Can be linked with your Fighters ID and Twitter account, giving you quick ways to communicate!

  • You can use the Dojo stage simply by joining a Dojo! Note: The Dojo stage in-game can contain aspects customized by the individual player. An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members.

  • The Dojo stage can be customized with items obtained in-game, and through Menat's Fighting Chance! Surprise your opponent with your own personalized stage, start the mind games before the round even begins!

  • You will accumulate Dojo Points as you regularly play SFV! * Dojo Points can be obtained from playing the Arcade, Survival, Extra Battle, Ranked Match, Casual Match, and Battle Lounge game modes.
    * In one day, DP can only be obtained a maximum of 10 times for the Battle Lounge, per each difficulty in Arcade and Survival Modes, and by the total calculation of draws/losses in Ranked and Casual Matches.

  • The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. Work together with your friends to increase your Dojo ranking!

  • Dojos that earn the top ranking spot will get special Dojo items! Display them in the Dojo and show off to your opponents! Dojo Rankings will begin from October, 2018!

You must log in in order to utilize this Dojo.

In the basic settings, set the Join Authorization to "Not Needed," Join Requests to "Accepting," and the Maximum No. of Members to "100," and you can get a wide range of members! The more members, the bigger the chance you have to get a lot of Dojo Points!

Be strict with your desired league and LP ranking settings to gather similar members, and work together to polish your skills! A direct path to realizing your dreams!

An excellent method to increase communication opportunities. Speaking with your fists isn't the only way get your point across!