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Adjustments 201812 Ver.
Balance Change Overview
|Crouching Motion||Expanded the backwards hitbox for her head.|
|Normal/Back Recovery||Adjusted the recovery motion.|
|Stun||Reduced from 950 to 900.|
|Gyro Clipper (Forward Throw)||Increased the separation distance after the throw.|
|Neck Spiral (Air Throw)||Increased the throw range.|
|Standing HK||Added 3F of recovery on whiff.|
|Crouching LP||Decreased the advantage on block from +2F to 0F.|
|Crouching MP||①Expanded the hurtbox at the arms, from the middle of the attack active frames until the hitbox disappears.
②Added 2F of recovery on whiff.
③Delayed the timing at which the hurtbox at the arms disappears on whiff by 2F.
|Crouching HK||V-Gauge meter gain from a Crush Counter increased from 100 to 120.|
|Jump HK||Changed so that it cannot hit opponents who are behind Cammy.|
|Lift Upper||Changed so that it cannot hit opponents who are behind Cammy.|
|Spiral Arrow||Reduced the stun from 150 to 120.|
|Cannon Spike||Reduced the stun from 200 to 150.|
|Cannon Spike (V-Trigger I)||Increased the damage taken for an attack that hits during the move's duration by 1.2x.|
|EX Cannon Spike||Increased the damage taken for an attack that hits during the move's duration by 1.2x.|
|Strike Back (V-Reversal)||Increased the disadvantage on block from -4F to -6F.|
|Delta Drive (V-Trigger I)||Can now be hit by an attack during the screen freeze upon V-Trigger activation.|
|Delta Twist (V-Trigger II)||Increased the landing recovery from 9F to 13F.|
|Reverse Edge (V-Trigger II)||Increased the disadvantage on block from -5F to -7F.|
|Delta Step (Special Move Version) (V-Trigger II)||Reduced the overall movement frames from 20F to 19F.|