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Adjustments 201812 Ver.
Balance Change Overview
|Standing HP||Added a hitbox that will only hit airborne opponents on 9F of the move.|
|Standing HK||Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120.|
|Crouching LP||Expanded the hitbox in Alex's body.|
|Crouching MP||Expanded the hitbox in Alex's body.|
|Crouching MK||Expanded the hitbox in Alex's body.|
|Crouching HK||V-Gauge meter gain from a Crush Counter increased from 100 to 120.|
|Lariat||Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120.|
|EX Air Knee Smash||①Changed so that it can hit a standing opponent.
②Expanded the downwards hitbox.
③Changed so that he is closer to the opponent after hit.
④Damage decreased from 160 to 140.
⑤5F to 13F - changed from complete invincibility, to invincibility to airborne attacks and projectiles.
|EX Slash Elbow||①First hit only forces stand.
②Increased the disadvantage on block from -11F to -17F.
③Expanded the armor in the backwards direction.
|EX Power Drop||Damage increased from 180 to 200.|
|EX Power Bomb||Increased the throw range.|
|Overhaul (V-Skill)||①Can be canceled into from EX Flash Chop, EX Slash Elbow, and EX Air Stampede.
②The Hard Hit effect has been increased from +2F to +5F.
③Incrased the advantage frames by 3F if a Hard Hit is performed from a move that can trigger a Crush Counter.
|Rage Shift (V-Trigger I)||Can now be hit by an attack during the screen freeze upon V-Trigger activation.|
|Sledge Hammer (V-Trigger I)||Increased the input window by 1F when performing each EX move variation with specific timing.|
|Rage Boost (V-Trigger II)||Can now be hit by an attack during the screen freeze upon V-Trigger activation.|
|Flying DDT (V-Trigger II)||Can be canceled into from the first hit of EX Slash Elbow and L Slash Elbow.|