Adjustments 201812 Ver.

KOLIN

Adjustment Description
Back Recovery Adjusted the recovery motion.
Standing HP Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120.
Standing LK Advantage on hit increased from +0F to +1F.
Crouching MK ①Active frames increased from 2F to 3F.
②Changed the recovery from 16F to 15F.
③Can be canceled into CA.
Crouching HK ①V-Gauge meter gain from a Crush Counter increased from 100 (50 + 50) to 120 (60 + 60).
②Increased V-Gauge meter gain from a Crush Counter, if caused by the 2nd hit only, from 50 to 100.
Jump LK (H Vanity Step Version) Sped up the timing for White Spear by 1F.
White Spear ①Reduced the startup from 4F to 3F.
②Expanded the hitbox in the backwards direction.
③Changed so that it can hit opponents that are in the backward direction.
Jump HK Changed the hitbox active frames and hurtbox in accordance with the animation change.
L EX Vanity Step Added projectile invincibility from 17F to the end of recovery.
EX Parabellum ①Increased the disadvantage on block from -4F to -7F.
②Changed so that the startup on 6F will move forward.
Diamond Dust (V-Trigger I) Sped up the startup when canceled from Standing LP and Crouching LP.
Diamond Dust (Special Move Version) (V-Trigger I) ①Reduced the startup from 21F to 19F.
②Overall movement changed from 40F to 38F.
Reverse Javelin (V-Trigger II) Can be canceled into CA.

Balance Change Overview

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