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Adjustments 201705 Ver.
Balance Change Overview
|Forward Throw||Recovery after a successful throw increased by 3F.|
|Reverse Spin Kick||Advantage on hit reduced from +6F to +4F.|
|M Somersault Kick||1. Added a hurtbox to the attack/projectile invincibility for frames 3F - 8F.
2. Added invincibility for airborne attacks for frames 1F - 8F.
|V-Trigger - Solid Puncher||Number of V-Gauge blocks increased from 2 to 3.|
|Sonic Break||V-Timer gauge consumption restored to the 2016 Ver. for the first and second shots of Sonic Break. No changes for the V-Timer gauge consumption for the third shot onward.|
|EX Sonic Break||V-Timer gauge consumption restored to the 2016 Ver.|