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- Adjustments 201812 Ver.
- GUILE
Adjustments 201812 Ver.
GUILE
Adjustment | Description |
---|---|
Standing LP | Decreased the hitbox in the downward direction. |
Standing MK | Damage increased from 60 to 70. |
Crouching LP | Decreased the hitbox in the downward direction. |
Crouching HP | Increased the startup from 8F to 9F. |
Crouching HK | V-Gauge meter gain from a Crush Counter increased from 100 to 120. |
Rolling Sobat | ①Increased the startup from 11F to 12F. ②Added 3F of recovery on whiff. ③Reduced the forward movement distance. ④Increased the hurtbox in the forward direction after landing. |
Guile High Kick | Startup reduced from 12F to 11F. |
Spinning Back Knuckle | Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120. |
Tall Edge | Disadvantage on block increased from -6F to -8F. |
Swing Out | ①Can cancel into V-Skill on hit. ②Increased the blowback on hit. ③Damage reduced from 90 to 70. |
Bullet Revolver | ①Can cancel into V-Skill on hit. ②Increased the blowback on hit. ③Damage reduced from 90 to 70. |
Taurus Combination | ①Can cancel into V-Skill on hit. ②Effect on hit changed from grounded hit stun to knockdown. ③Disadvantage on block increased from -2F to -4F. |
Faultless Move | Increased the movement speed. |
Somersault Kick | ①Increased damage at the base from 120 to 130. ②Increased damage during the hitbox active frames from 90 to 100. |
L Somersault Kick (Normal/V-Trigger II) | ①Projectile and hit invincibility from 3F to 8F changed to airborne attack invincibility from 1F to 7F. ②Changed the throw hurtbox to match the visuals. |
M Somersault Kick (Normal/V-Trigger II) | Changed the throw hurtbox to match the visuals. |
H Somersault Kick (Normal/V-Trigger II) | Throw and projectile invincibility from 1F to 9F changed to projectile invincibility from 3F to 9F. |
EX Somersault Kick (Normal/V-Trigger II) | Increased the damage taken for an attack that hits during the move's duration by 1.2x. |
Sonic Boom (Normal/V-Trigger I) | ①Overall movement frames increased from 38F to 40F. ②Expanded the hurtbox. |
L Sonic Boom (Normal/V-Trigger I) | Increased the projectile speed. |
Sonic Blade (V-Skill) | ①Expanded the hitbox. ②Increased the input window by 1F if EX Sonic Cross is performed with specific timing. |
L Sonic Cross | Increased the projectile speed. |
Solid Puncher (V-Trigger I) | Can now be hit by an attack during the screen freeze upon V-Trigger activation. |
Knife Edge (V-Trigger II) | Can now be hit by an attack during the screen freeze upon V-Trigger activation. |
Sonic Hurricane | Changed to projectile invincibility during the move. |
Sonic Tempest (V-Trigger I) | Changed to projectile invincibility during the move. |