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Adjustments 201812 Ver.
KEN
Adjustment | Description |
---|---|
Standing HK | ①Expanded the hurtbox that appears before the hitbox active frames. ②Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120. ③Changed so that the blowback on mid-air Crush Counter hit is the same as the grounded version. |
Crouching HK | V-Gauge meter gain from a Crush Counter increased from 100 to 120. |
Thunder Kick | Recovery on block increased from -4 to -6. |
Hadoken | Damage increased from 50 to 60. |
L Tatsumaki Senpukyaku | ①Eased the combo count. ②Damage reduced from 70 (40 + 30) to 50 (20 + 30). |
H Tatsumaki Senpukyaku (Normal/V-Trigger I) | Reduced the hitbox for the first hit. |
EX Tatsumaki Senpukyaku | ①Expanded the downwards hitbox for the first hit. ②Expanded the collision box and the hitbox for the first hit. |
H Shoryuken | Eased the combo count. |
EX Shoryuken (Normal/V-Trigger I) | Increased the damage taken for an attack that hits during the move's duration by 1.2x. |
Quick Step (V-Skill) | V-Gauge meter gain on hit decreased from 120 to 100. |
Quick Step (V-Trigger I) (V-Skill) | Movement value at the end of the move has been changed to match the regular version. |
Heat Rush (V-Trigger I) | Can now be hit by an attack during the screen freeze upon V-Trigger activation. |
Shinryuken (V-Trigger II) | ①Expanded the vacuum-property box (that draws the opponent in) immediately after startup. Note: The expanded part will not hit airborne opponents. ②Unified the numbers of hits if the move hits an opponent who is behind Ken, to the same amount as if the opponent were in front of Ken. ③Max-rapid button press version only - increased the special move cancel window after landing. |