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Adjustments 201804 Ver.
Balance Change Overview
|Knee Bash (Forward Throw)||①Damage increased from 110 to 120.
②Added 1F of recovery after the throw.
|Hell Wheel (Backwards Throw)||Damage increased from 130 to 140.|
|Standing LP||Reduced the upwards hitbox.|
|Crouching LP||①Pushback on hit slightly decreased.
②Pushback on block slightly decreased.
③Reduced the upwards hitbox.
|Crouching LK||Increased the pushback on hit.|
|Quick Step (V-Skill)||①Damage reduced from 70 to 50.
②Stun reduced from 150 to 100.
③Added float value for airborne hit.
④Eased the combo count.
⑤Expanded the collision box only when performed from Chin Buster 2nd cancel.
|M Shoryuken||Eased the combo count.|
|EX Shoryuken/VEX Shoryuken||①Changed so that it can hit opponents who are behind Ken.
②Expanded the collision boxes for the first Shoryu on hit, making it harder for an opponent to fall behind Ken during midair hit.
|Shinryuken||①Eased the combo count.
②Reduced the horizontal knockback distance for max button press version.
③Damage reduced from 200 to 180 for max button press version.