Adjustments 201812 Ver.

LAURA

Adjustment Description
Back Recovery Adjusted the recovery motion.
Standing MP Expanded the backwards hitbox after the attack becomes active.
Standing HP Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120.
Standing HK Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120.
Crouching HK V-Gauge meter gain from a Crush Counter increased from 100 to 120.
Bolt Charge (All Strengths) Changed to give this move command priority over Thunder Clap.
EX Bolt Charge (Normal/V-Trigger I) ①Disadvantage on block increased from -11F to -17F.
②Reduced the backwards hurtbox.
③Damage increased - Normal: from 70 to 80, V-Trigger: from 80 to 90.
M Sunset Wheel Damage increased from 170 to 180.
M Sunset Wheel (V-Trigger I) Damage increased from 190 to 200.
H Sunset Wheel Damage increased from 180 to 190.
H Sunset Wheel (V-Trigger I) Damage increased from 200 to 210.
Dual Crash ①2nd hit changed from grounded hitstun to knockdown.
②Can cancel the 2nd hit into V-Skill on hit.
③Increased the disadvantage on block from -2F to -6F.
④Stun decreased from 100 to 70.
Volty Line (V-Skill) ①Increased the V-Gauge meter gain from 80 to 100.
②Stun decreased from 150 to 130.
Volty Line (V-Trigger I) (V-Skill) Stun decreased from 180 to 160.
Linear Movement - Avante (Movement) (V-Trigger I) (V-Skill) V-Timer usage when canceled from Thunder Clap increased from 1,000F to 1,500F.
Linear Movement - Avante (Attack) (V-Skill) ①Increased the V-Gauge meter gain from 80 to 100.
②Stun decreased from 150 to 130.
Linear Movement - Avante (Attack) (V-Trigger I) (V-Skill) Stun decreased from 180 to 160.
(V-Trigger I) Linear Movement - Esquiva (Movement) (V-Skill) V-Timer usage when canceled from Thunder Clap increased from 1,000F to 1,500F.
Linear Movement - Esquiva (Attack) (V-Skill) ①Increased the V-Gauge meter gain from 80 to 100.
②Stun decreased from 150 to 130.
Linear Movement - Esquiva (Attack) (V-Trigger I) (V-Skill) Stun decreased from 180 to 160.
Linear Movement - Finta (Attack) (V-Skill) ①Increased the V-Gauge meter gain from 80 to 100.
②Stun decreased from 150 to 130.
Linear Movement - Finta (Attack) (V-Trigger I) (V-Skill) Stun decreased from 180 to 160.
Spark Show (V-Trigger I) ①Changed the V-Timer from 2,000F to 3,000F.
②Can now be hit by an attack during the screen freeze upon V-Trigger activation.
Matsuda Sway (V-Trigger II) Changed the timing of the hit and projectile invinciblity from 4F to 3F.
Shock Choke (V-Trigger II) Increased the forward throw distance.

Balance Change Overview

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