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Adjustments CHAMPION EDITION
|Kubiori (Back Throw)||Added 5F of recovery after a successful throw.|
|Jumping HK||Reduced the hurtbox from the third active frame.|
|Shinten||①Increased recovery by 4F.
②Increased the disadvantage on hit from 0 to -4F.
③Increased the disadvantage on block from -5F to -9F.
|EX Airborne Kunai||①Reduced the Kunai's advantage frames on hit by 4F.
②Reduced the Kunai's advantage frames on block by 4F.
|Kunai Ikkinage (Grounded)||①Changed so that the special move cancel priority input will take effect on close-range hit.
②Changed so that she cannot perform the special move cancel when she only has one Kunai.
|Tenrai (V-Skill)||①Moved forward the collision box for frames 2F - 4F.
②Expanded the forward hurtbox and throw hurtbox for frames 2F - 4F.
|Rokushaku Horokudama (All Versions) (V-Trigger I)||Eased the mid-air combo count.|
|Fuma Shuriken - Haku (V-Trigger II)||①Unified the hit count to be the same regardless of the timing when the move hits.
②Increased the disadvantage on block for the first hit from -2F to -4F.
|Kachofugetsu (CA)||①Opponent will gain 50 EX Meter on block.
②Changed the camera's behavior during the screen freeze.
③Changed so that the forward collision box will not expand during the screen freeze.
④Expanded the upward collision box from immediately after the screen freeze, up to the attack startup.