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- Adjustments CHAMPION EDITION
Adjustments CHAMPION EDITION
A comprehensive list of balance adjustments, from past iterations to the present version.
|Behavior After Stun While in Freeze State||Changed so that an opponent who is stunned while in the freeze state will not return to normal, and will continue to be in the freeze state.|
|Behavior of Inputting a Throw During the 5F Recovery Window of a Rapid Cancelable L Attack||If a throw is input at priority timing during the 5F recovery window of a rapid-cancelable light attack, the regular throw, and not the rapid-cancelable move, will be performed.|
|Behavior After Absorbing a Guard-Break Attack with a Move with Armor||Fixed a phenomenon where, if using a move with armor, and upon taking damage from an attack following a guard-break attack from the opponent, guard-break scaling would be applied to the second attack.|
|Behavior After a Certain Part of an Attack That Draws the Opponent in Hits||Fixed a phenomenon where, when using an attack that draws the opponent in closer (such as Zangief's VTI Cyclone Lariat), and a certain part of the attack hits, after the hit the character would be moved to an unnatural position.|