Adjustments CHAMPION EDITION

A comprehensive list of balance adjustments, from past iterations to the present version.

General Adjustments

Adjustment Description
Behavior After Stun While in Freeze State Changed so that an opponent who is stunned while in the freeze state will not return to normal, and will continue to be in the freeze state.
Behavior of Inputting a Throw During the 5F Recovery Window of a Rapid Cancelable L Attack If a throw is input at priority timing during the 5F recovery window of a rapid-cancelable light attack, the regular throw, and not the rapid-cancelable move, will be performed.
Behavior After Absorbing a Guard-Break Attack with a Move with Armor Fixed a phenomenon where, if using a move with armor, and upon taking damage from an attack following a guard-break attack from the opponent, guard-break scaling would be applied to the second attack.
Behavior After a Certain Part of an Attack That Draws the Opponent in Hits Fixed a phenomenon where, when using an attack that draws the opponent in closer (such as Zangief's VTI Cyclone Lariat), and a certain part of the attack hits, after the hit the character would be moved to an unnatural position.

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