Balance Change Overview

Adjustment Description
Knockdown Unified the collision box during a crumple knockdown to be the same height as other characters.
Hajotsui (Forward Throw) Increased the separation distance for a throw in the corner.
Standing LK Changed so that the hurtbox will not move backwards.
Standing MP Increased the pushback distance on block.
Crouching MK Changed the motion during recovery, and adjusted the hurtbox accordingly.
Jumping HP ①Expanded the downwards hitbox.
②Reduced the hurtbox that appears after the attack active frames end.
Jumping HK Reduced the hurtbox that appears after the attack active frames end.
Tsumujigari ①Disadvantage on block increased from -6F to -7F.
②Changed the airborne status from 11F - 18F to grounded, throw invincible.
③Decreased the movement value for the latter half of the move.
Tenko (Normal/Fastest) Stun decreased from 100 to 80.
EX Tenko Stun decreased from 150 to 120.
Orochi Reduced the pushback on block.
EX Orochi Stun decreased from 200 to 150.
EX Ressenha Stun decreased from 200 to 150.
Ressencho (V-Reversal) ①Increased the attack startup from 16F to 17F.
②Increased the recovery on hit by 6F.
Kanzuki-Ryu Hadorokushiki Hasha No Kata (CA) ①Changed the amount of EX Meter gain that the opponent gets on block from 0 × 3 to 15 × 2 + 20.
②Expanded the upwards collision box on hit.

Balance Change Overview

【 音量を調整してお楽しみください 】


Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!


The Dojo is a place where like-minded SFV fans can join forces.
All you need to do is to log in to the C.R.I. to join!

  • With detailed search settings, you can find groups of all sorts of players, from casuals, to serious players, and more! Join forces with people who use the same character, or are in the same league, and work together to improve your skills!

  • Can be linked with your Fighters ID and Twitter account, giving you quick ways to communicate!

  • You can use the Dojo stage simply by joining a Dojo! Note: The Dojo stage in-game can contain aspects customized by the individual player. An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members.

  • The Dojo stage can be customized with items obtained in-game, and through Menat's Fighting Chance! Surprise your opponent with your own personalized stage, start the mind games before the round even begins!

  • You will accumulate Dojo Points as you regularly play SFV! * Dojo Points can be obtained from playing the Arcade, Survival, Extra Battle, Ranked Match, Casual Match, and Battle Lounge game modes.
    * In one day, DP can only be obtained a maximum of 10 times for the Battle Lounge, per each difficulty in Arcade and Survival Modes, and by the total calculation of draws/losses in Ranked and Casual Matches.

  • The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. Work together with your friends to increase your Dojo ranking!

  • Dojos that earn the top ranking spot will get special Dojo items! Display them in the Dojo and show off to your opponents! Dojo Rankings will begin from October, 2018!

You must log in in order to utilize this Dojo.

In the basic settings, set the Join Authorization to "Not Needed," Join Requests to "Accepting," and the Maximum No. of Members to "100," and you can get a wide range of members! The more members, the bigger the chance you have to get a lot of Dojo Points!

Be strict with your desired league and LP ranking settings to gather similar members, and work together to polish your skills! A direct path to realizing your dreams!

An excellent method to increase communication opportunities. Speaking with your fists isn't the only way get your point across!