Balance Change Overview

Adjustment Description
Vitality Increased from 1000 to 1025
Stun Increased from 1000 to 1050
Crouching LP (Normal/V-Trigger) ①Adjusted so that there will be no changes in the spacing interval if the active frames hit against an opponent in close quarters.
②Delayed the timing at which the collision box expands on whiff by 3F.
Standing HP (Normal/V-Trigger) Crush Counter hit changed to crumple knockdown.
Opening Dagger (Normal/V-Trigger) ①Increased the disadvantage on block from -6F to -7F.
②Changed the airborne status from 12F - 19F to grounded, throw invincible.
Opening Dagger (Max Charge) (V-Trigger) Changed the airborne status from 23F - 34F to grounded, throw invincible.
The Disc's Guidance (Normal) Reduced the pushback on hit for the second hit.
Valiant Rebellion (Normal/V-Trigger) Changed the timing at which the backwards hurtbox begins moving down from 2F to 5F.
Valiant Rebellion (Normal) ①Changed the advantage on block from -2F to +2F.
②Reduced the recovery from 24F to 21F.
③Reduced the pushback on hit for the first hit.
EX Valiant Rebellion (Normal/V-Trigger) ①Changed the advantage on block from -2F to +2F.
②Reduced the recovery from 23F to 20F.
M. Raging Light (Normal/V-Trigger) ①Expanded the hitbox.
②Normal version only: Extended the attack active frames for the first hit from 3F to 4F.
EX Mask of Tlalli (Normal/V-Trigger) Expanded the upwards collision box on hit.
Ceremony of Honor/Soul Offering (Normal/V-Trigger) (CA) ①Changed the amount of EX Meter gain that the opponent gets on block from 0 to 50.
②Expanded the upwards collision box during screen freeze.

Balance Change Overview

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Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!


The Dojo is a place where like-minded SFV fans can join forces.
All you need to do is to log in to the C.R.I. to join!

  • With detailed search settings, you can find groups of all sorts of players, from casuals, to serious players, and more! Join forces with people who use the same character, or are in the same league, and work together to improve your skills!

  • Can be linked with your Fighters ID and Twitter account, giving you quick ways to communicate!

  • You can use the Dojo stage simply by joining a Dojo! Note: The Dojo stage in-game can contain aspects customized by the individual player. An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members.

  • The Dojo stage can be customized with items obtained in-game, and through Menat's Fighting Chance! Surprise your opponent with your own personalized stage, start the mind games before the round even begins!

  • You will accumulate Dojo Points as you regularly play SFV! * Dojo Points can be obtained from playing the Arcade, Survival, Extra Battle, Ranked Match, Casual Match, and Battle Lounge game modes.
    * In one day, DP can only be obtained a maximum of 10 times for the Battle Lounge, per each difficulty in Arcade and Survival Modes, and by the total calculation of draws/losses in Ranked and Casual Matches.

  • The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. Work together with your friends to increase your Dojo ranking!

  • Dojos that earn the top ranking spot will get special Dojo items! Display them in the Dojo and show off to your opponents! Dojo Rankings will begin from October, 2018!

You must log in in order to utilize this Dojo.

In the basic settings, set the Join Authorization to "Not Needed," Join Requests to "Accepting," and the Maximum No. of Members to "100," and you can get a wide range of members! The more members, the bigger the chance you have to get a lot of Dojo Points!

Be strict with your desired league and LP ranking settings to gather similar members, and work together to polish your skills! A direct path to realizing your dreams!

An excellent method to increase communication opportunities. Speaking with your fists isn't the only way get your point across!