Adjustments 201812 Ver.

URIEN

Adjustment Description
Back Recovery Adjusted the recovery motion.
Standing HP (No Charge) Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120.
Crouching HK V-Gauge meter gain from a Crush Counter increased from 100 to 120.
Quarrel Kick ①Active frames increased from 3F to 4F.
②Recovery reduced from 19F to 18F.
③Advantage on hit increased from +3F to +4F.
④Will no longer trigger a Crush Counter.
EX Dangerous Headbutt Increased the damage taken for an attack that hits during the move's duration by 1.2x.
L Chariot Tackle Damage increased from 70 to 80.
M Chariot Tackle Damage increased from 80 to 90.
Aegis Reflector (Back) (V-Trigger I) Can now be hit by an attack during the screen freeze upon V-Trigger activation.
Aegis Reflector (Front) (V-Trigger I) Can now be hit by an attack during the screen freeze upon V-Trigger activation.
Aegis Reflector (Above) (V-Trigger I) Can now be hit by an attack during the screen freeze upon V-Trigger activation.
Aegis Reflector (Above) (V-Trigger I)Tyrant Pressure (V-Trigger II) Can now be hit by an attack during the screen freeze upon V-Trigger activation.
Tyrant Blaze (V-Trigger II) Damage increased from 90 to 100.
Tyrant Blaze (V-Trigger II) (Max Charge) Changed so that the attack will retain armor up to immediately after the attack startup.
Note: The charging portion and the attack portion will have 1 hit of armor each (for a total of 2).
Tyrant Blaze w/V-Skill (V-Trigger II) ①Attack will continue to have armor up to the point where the hitbox for the second attack disappears.
②The charging portion will have 2 hits of armor.
Note: The number of armor hits will be shared between the charging portion and the attack portion.
③Damage increased from 90 to 100.
Tyrant Blaze w/V-Skill (Max Charge) (V-Trigger II) ①Attack will continue to have armor up to the point where the hitbox for the final attack disappears.
②The charging portion will have 2 hits of armor.
Note: The number of armor hits will be shared between the charging portion and the attack portion.

Balance Change Overview

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