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Adjustments ARCADE EDITION
Balance Change Overview
|Spartan Bomb (Front/Back Throw)||Changed the positioning after hit.|
|Standing LP||Reduced the advantage on hit from +5F to +4F.|
|Standing HP||Greatly decreased the advantage frames on Crush Counter.|
|Standing HK||①Expanded the hitbox.
②Reduced the hurtbox.
|Crouching LP||Reduced the advantage on hit from +5F to +4F.|
|Crouching MP||Reduced the hitbox.|
|Crouching HP||Reduced the hurtbox.|
|Jumping LK||Expanded the hitbox.|
|Jumping MP||①Expanded the hitbox.
②Extended the active frames from 4F to 5F.
|Jumping MK||Reduced the hurtbox.|
|Jumping HP||①Increased the startup from 8F to 9F.
②Expanded the hitbox.
③Reduced the hurtbox until the hitbox disappears, expanded the hurtbox during recovery.
|Jumping HK||Reduced the lower hurtbox during the move, and expanded the forward hurtbox for frame 8F. Also, reduced the horizontal, and expanded the vertical forward hurtbox during recovery. The hurtbox will remain until 17F.|
|Quarrel Punch||Increased the recovery by 2F.|
|Aegis Reflector (V-Trigger)||①Changed so that it will build EX meter.
②When Aegis Reflector is used during a combo at the expense of V-Timer, 2 hits of combo scaling will be applied.