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Adjustments CHAMPION EDITION
LAURA
Adjustment | Description |
---|---|
Vitality | Increased from 1000 to 1025 |
Forward Walk | Increased the movement speed. |
Standing LK | Changed so that the hurtbox will not move backwards. |
Standing HP | Moved the collision box that appears before the attack active frames backwards to match the visuals. |
Crouching LK | Made the hurtbox for the rapid cancel version the same as the normal version. |
Crouching MP | Extended the cancel window by 2F. |
Crouching MK | ①Increased the cancel timing window by 3F. ②Advantage on hit increase from 0 to +2F. ③Delayed the cancel timing for M Bolt Charge by 2F. |
Jumping HP | Reduced the hurtbox that appears after the attack active frames end. |
Jumping HK | Reduced the hurtbox that appears after the attack active frames end. |
Dual Crash | The second hit can now be special move canceled. |
L Bolt Charge (Normal) | ①Reduced the pushback on hit. ②Eased the ability for follow-up attacks. ③Startup decreased from 13F to 12F. |
L Bolt Charge (V-Trigger I) | ①Reduced the pushback on hit. ②Eased the ability for follow-up attacks. ③Startup decreased from 13F to 12F. ④Can now be canceled into CA. |
M Bolt Charge (Normal/V-Trigger I) | Fixed a bug where the follow-up move would not come out in certain conditions on a grounded hit. Note: In accordance with the fix, changed the distance from the opponent on hit. |
EX Bolt Charge (Normal/V-Trigger I) | ①Changed to cause spinning blowback damage on mid-air hit. ②Restricted the combo count. ③Fixed a bug where the follow-up move would not come out in certain conditions on a grounded hit. |
EX Thunder Clap (Normal/V-Trigger I) | Changed so that the properties will change depending on the strength of the button pressed. |
Sunset Wheel (Normal) | Reduced the recovery by 1F on hit. |
L Sunset Wheel (Normal/V-Trigger I) | ①Startup increased from 5F to 9F. Note: 4F added to the move's total frames. ②Increased the throw distance. |
M Sunset Wheel (Normal) | ①Reduced the damage from 180 to 170. ②Increased the throw distance. |
M Sunset Wheel (V-Trigger I) | ①Reduced the damage from 200 to 190. ②Increased the throw distance. |
Double Slap (V-Reversal) | Fixed a bug where the hit effects would be lost on counter hit. |
Volty Line (Normal) (V-Skill) | ①Reduced the pushback on hit. ②Increased the blowback distance on mid-air Crush Counter hit. ③Increased the blowback time on mid-air Crush Counter hit. ④Changed so that the first active frame will hit an opponent who is behind her. |
Volty Line (V-Trigger I) (V-Skill) | ①Increased the blowback distance on mid-air Crush Counter hit. ②Increased the blowback time on mid-air Crush Counter hit. ③Changed so that the first active frame will hit an opponent who is behind her. |
Linear Movement - Avante (Normal/V-Trigger I) (V-Skill Attack) | Changed so that the first active frame will hit an opponent who is behind her. |
Linear Movement - Finta (Normal/V-Trigger I) (V-Skill Attack) | Changed so that the first active frame will hit an opponent who is behind her. |
Linear Movement - Esquiva (Normal/V-Trigger I) (V-Skill Movement) | Can now cancel into Sunset Wheel (all strengths). |
Shock Stance (V-Trigger II) | ①Changed so that Laura will turn to face an opponent behind her when performed from Linear Movement - Avante (from Matsuda Sway). ②Changed so that she can still perform the move from Matsuda Sway or Linear Movement - Avante (from Matsuda Sway) even if the V-Timer reaches 0 during the move. |