Adjustments CHAMPION EDITION

LAURA

Adjustment Description
Vitality Increased from 1000 to 1025
Forward Walk Increased the movement speed.
Standing LK Changed so that the hurtbox will not move backwards.
Standing HP Moved the collision box that appears before the attack active frames backwards to match the visuals.
Crouching LK Made the hurtbox for the rapid cancel version the same as the normal version.
Crouching MP Extended the cancel window by 2F.
Crouching MK ①Increased the cancel timing window by 3F.
②Advantage on hit increase from 0 to +2F.
③Delayed the cancel timing for M Bolt Charge by 2F.
Jumping HP Reduced the hurtbox that appears after the attack active frames end.
Jumping HK Reduced the hurtbox that appears after the attack active frames end.
Dual Crash The second hit can now be special move canceled.
L Bolt Charge (Normal) ①Reduced the pushback on hit.
②Eased the ability for follow-up attacks.
③Startup decreased from 13F to 12F.
L Bolt Charge (V-Trigger I) ①Reduced the pushback on hit.
②Eased the ability for follow-up attacks.
③Startup decreased from 13F to 12F.
④Can now be canceled into CA.
M Bolt Charge (Normal/V-Trigger I) Fixed a bug where the follow-up move would not come out in certain conditions on a grounded hit.
Note: In accordance with the fix, changed the distance from the opponent on hit.
EX Bolt Charge (Normal/V-Trigger I) ①Changed to cause spinning blowback damage on mid-air hit.
②Restricted the combo count.
③Fixed a bug where the follow-up move would not come out in certain conditions on a grounded hit.
EX Thunder Clap (Normal/V-Trigger I) Changed so that the properties will change depending on the strength of the button pressed.
Sunset Wheel (Normal) Reduced the recovery by 1F on hit.
L Sunset Wheel (Normal/V-Trigger I) ①Startup increased from 5F to 9F.
Note: 4F added to the move's total frames.
②Increased the throw distance.
M Sunset Wheel (Normal) ①Reduced the damage from 180 to 170.
②Increased the throw distance.
M Sunset Wheel (V-Trigger I) ①Reduced the damage from 200 to 190.
②Increased the throw distance.
Double Slap (V-Reversal) Fixed a bug where the hit effects would be lost on counter hit.
Volty Line (Normal) (V-Skill) ①Reduced the pushback on hit.
②Increased the blowback distance on mid-air Crush Counter hit.
③Increased the blowback time on mid-air Crush Counter hit.
④Changed so that the first active frame will hit an opponent who is behind her.
Volty Line (V-Trigger I) (V-Skill) ①Increased the blowback distance on mid-air Crush Counter hit.
②Increased the blowback time on mid-air Crush Counter hit.
③Changed so that the first active frame will hit an opponent who is behind her.
Linear Movement - Avante (Normal/V-Trigger I) (V-Skill Attack) Changed so that the first active frame will hit an opponent who is behind her.
Linear Movement - Finta (Normal/V-Trigger I) (V-Skill Attack) Changed so that the first active frame will hit an opponent who is behind her.
Linear Movement - Esquiva (Normal/V-Trigger I) (V-Skill Movement) Can now cancel into Sunset Wheel (all strengths).
Shock Stance (V-Trigger II) ①Changed so that Laura will turn to face an opponent behind her when performed from Linear Movement - Avante (from Matsuda Sway).
②Changed so that she can still perform the move from Matsuda Sway or Linear Movement - Avante (from Matsuda Sway) even if the V-Timer reaches 0 during the move.

Balance Change Overview

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