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Adjustments ARCADE EDITION
RYU
Adjustment | Description |
---|---|
Shoulder Throw | ①Increased the stun from 120 to 150. ②Changed the positioning after hit. |
Standing LP (Normal/V-Trigger) | ①Reduced the hitbox. ②Expanded the hurtbox. ③Changed the collision boxes during the move. ④Increased the pushback on hit. ⑤Increased the pushback on block. |
Standing MP (Normal/V-Trigger) | Changed the collision boxes during the move. |
Crouching LP (Normal/V-Trigger) | Expanded the hurtbox. |
Crouching MK | ①Expanded the hitbox. ①Increased the pushback distance on hit. |
Jumping HP (Normal/V-Trigger) | ①Expanded the hitbox. ②Reduced the hurtbox. |
Jumping HK | ①Lowered the position at which the hitbox appears. ②Reduced the hurtbox. |
Axe Kick | ①Increased the startup from 8F to 9F. ②Increased the advantage frames when canceling the 2nd hit into V-Trigger. |
Solar Plexus Strike | Reduced the damage from 90 to 80. |
Mind's Eye (V-Skill) | Changed the collision boxes during the move. |
Tatsumaki Senpukyaku | Changed the collision boxes. |
EX Hadoken | ①Reduced the total frames from 44F to 42F. Note: No changes in recovery. ②Can be canceled into V-Trigger. |
V-Hadoken | ①Total frames for the Hadoken is unified to 42F for all. Note: All values unified for the advantage/disadvantage as well. ②Level 1: Increased the damage from 70 to 80. ③Level 1: Decreased the disadvantage on block from -6F to -2F. ④Level 2: Decreased the disadvantage on block from -4F to 0F. ⑤Level 2: Increased the damage from 90 to 100. ⑥Level 3: Increased the damage from 120 to 130. |
VEX Hadoken | Changed the total frames from 43F to 40F. Note: No changes for the advantage/disadvantage. |
V-Shoryuken | Eased the air combo count. |
VEX Shoryuken | ①Decreased the stun from 250 to 200. ②Eased the air combo count. |
Joudan Sokuto Geri | Added his Joudan Sokuto Geri as a new move. |