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- Adjustments 201812 Ver.
- AKUMA
Adjustments 201812 Ver.
AKUMA
Adjustment | Description |
---|---|
Standing HP | Reduced the V-Gauge meter gain from a Crush Counter from 150 to 100. |
Standing HK | ①Startup reduced from 12F to 11F. ②Reduced the advantage after a Crush Counter from +11F to +10F. |
Crouching HP | ①Expanded the hurtbox. ②Reduced the V-Gauge meter gain from a Crush Counter from 150 to 120. |
Crouching HK | V-Gauge meter gain from a Crush Counter increased from 100 to 120. |
Kikokurenzan | Increased the movement distance. |
Gohadoken | ①Expanded the hurtbox at the hands that appears before the hitbox in the forward direction, and made it projectile invincible. ②Reduced the hitbox at the first active frame. |
L Sekia Goshoha | ①Reduced the hurtbox at the hands that appears before the hitbox. ②Reduced the startup from 21F to 18F. Note: No changes to the overall frames. ③Increased the hit and block stop by 3F. |
M Sekia Goshoha | ①Reduced the hurtbox at the hands that appears before the hitbox. ②Decreased the disadvantage on block from -7F to -4F. |
H Sekia Goshoha | Decreased the disadvantage on block from -8F to -4F. |
EX Sekia Goshoha | ①Damage reduced from 120 to 100. ②Reduced the stun from 200 to 150. |
EX Sekia Goshoha (V-Trigger II) | Reduced the fire damage from 21 to 11. |
M Goshoryuken | Damage increased from 110 to 120. |
Goshoryuken (V-Trigger I) | ①Increased the damage taken for an attack that hits during the move's duration by 1.2x. Note: Does not apply if the third hit is performed. ②If the first hit connects, adjusted the hitbox and the blowback for the 2nd hit, addressing the phenomenon where the 3rd hit would miss. |
EX Goshoryuken (Normal/V-Trigger II) | Increased the damage taken for an attack that hits during the move's duration by 1.2x. |
EX Hyakki Gozan (Normal/V-Trigger II) | Advantage on block changed from +2F to -2F. |
Hyakki Gosai | Landing recovery increased from 16F to 26F. |
EX Hyakki Gosai (Normal/V-Trigger II) | Landing recovery increased from 16F to 26F. |
Zanku Hadoken (V-Trigger I) | V-Timer consumption increased from 1,000F to 1,500F. |
Ashura Senku (V-Trigger II) | Added a Shiretsu Hasshi version. |
Rakan (V-Skill) (Crouching Version) | Expanded the armor in the backwards direction. |
Shiretsu Hasshi (V-Trigger II) | V-Timer consumption for Shiretsu Hasshi moves reduced from 1,500F to 1,300F, with the exception of EX Sekia Goshoha and Ashura Senku. |