Adjustments CHAMPION EDITION

ZEKU

Adjustment Description
[Old]Crouching MK Can now be canceled into a special move.
[Old]Nouten Wari Disadvantage on block increased from -6F to -7F.
[Old]Toushi (V-Reversal) Increased the attack and projectile invincibility window from 1 - 16F to 1F - 25F.
[Old]Karura Tenzan (V-Trigger II) ①Changed so that the landing recovery can be canceled into an EX special move on hit.
②Stun decreased for the special move version from 150 to 100.
③Expanded the upwards collision box for the EX Bushin Gram - Ban performed from Karura Tenzan.
④Adjusted the combo count on hit.
[Old]Batsuzan Gaisei (CA) ①Changed the amount of EX Meter gain that the opponent gets on block from 0 to 50.
②Restricted the combo count after the first hit.
[Young]Knockdown ①Unified his collision box height when knocked down to be the same as that of other characters.
②Deleted an unnecessary throw hurtbox that appeared at his back during a specific get-up motion.
[Young]Standing LP Made the hurtbox for the rapid cancel version the same as the normal version.
[Young]Standing LK ①Reduced the active frames from 4F to 3F.
②Recovery increased from 7F to 10F.
③Changed the advantage on block from +3F to -2F.
④Delayed the Hozanto cancel timing window by 1F.
⑤Increased the pushback distance on hit and block.
[Young]Standing HP Expanded the backwards hurtbox during recovery.
[Young]Kaeshi Saiha ①Increased the disadvantage on block from -8F to -12F.
②Reduced the pushback on block.
③Expanded the backwards hurtbox during recovery.
[Young]Kubi Kudaki Disadvantage on block increased from -6F to -7F.
[Young]Bushin Shidenkyaku Moved the hitbox location to the backwards and upwards directions.
[Young]Hayagake (Normal/EX) Zeku will take counter damage if he is hit during the part of the move where it is possible to perform an attack.
[Young]Toushi (V-Reversal) Increased the attack and projectile invincibility window from 1 - 16F to 1F - 25F.
[Young]Karura Tenzan (V-Trigger II) ①Changed so that the landing recovery can be canceled into an EX special move on hit.
②Stun decreased for the special move version from 150 to 100.
③Adjusted the combo count on hit.
[Young]Batsuzan Gaisei (CA) ①Changed the amount of EX Meter gain that the opponent gets on block from 0 to 50.
②Restricted the combo count after the first hit.

Balance Change Overview

【 音量を調整してお楽しみください 】

※メッセージは1件のみ保存できます。

Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!

CLOSE

The Dojo is a place where like-minded SFV fans can join forces.
All you need to do is to log in to the C.R.I. to join!

  • With detailed search settings, you can find groups of all sorts of players, from casuals, to serious players, and more! Join forces with people who use the same character, or are in the same league, and work together to improve your skills!

  • Can be linked with your Fighters ID and Twitter account, giving you quick ways to communicate!

  • You can use the Dojo stage simply by joining a Dojo! Note: The Dojo stage in-game can contain aspects customized by the individual player. An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members.

  • The Dojo stage can be customized with items obtained in-game, and through Menat's Fighting Chance! Surprise your opponent with your own personalized stage, start the mind games before the round even begins!

  • You will accumulate Dojo Points as you regularly play SFV! * Dojo Points can be obtained from playing the Arcade, Survival, Extra Battle, Ranked Match, Casual Match, and Battle Lounge game modes.
    * In one day, DP can only be obtained a maximum of 10 times for the Battle Lounge, per each difficulty in Arcade and Survival Modes, and by the total calculation of draws/losses in Ranked and Casual Matches.

  • The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. Work together with your friends to increase your Dojo ranking!

  • Dojos that earn the top ranking spot will get special Dojo items! Display them in the Dojo and show off to your opponents! Dojo Rankings will begin from October, 2018!

You must log in in order to utilize this Dojo.

In the basic settings, set the Join Authorization to "Not Needed," Join Requests to "Accepting," and the Maximum No. of Members to "100," and you can get a wide range of members! The more members, the bigger the chance you have to get a lot of Dojo Points!

Be strict with your desired league and LP ranking settings to gather similar members, and work together to polish your skills! A direct path to realizing your dreams!

An excellent method to increase communication opportunities. Speaking with your fists isn't the only way get your point across!