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Adjustments CHAMPION EDITION
RYU
Adjustment | Description |
---|---|
Vitality | Increased from 1000 to 1025 |
Stun | Increased from 1000 to 1050 |
Standing LP (Normal/V-Trigger I) | Adjusted so that there will be no changes in the spacing interval if the active frames hit against an opponent in close quarters. |
Standing HP (V-Trigger I/II) | Relaxed the follow-up attack restrictions during a Crush Counter. |
Crouching LP (V-Trigger I) | Made the size of the collision box for active frame 3F the same as C.LP. |
Crouching MP (Normal/V-Trigger I) | ①Reduced the collision box. ②On whiff, delayed the timing of the expansion of the collision box by 1F after the active frames end. ③Changed so that the collision box will expand 1F after hit or block. |
Crouching MK | ①Disadvantage on block decreased from -3F to -1F. ②Expanded the forward hitbox. |
Jodan Sanrengeki (Normal/V-Trigger I) | ①Disadvantage on hit for the 2nd hit decreased from -9F to -2F. ②Disadvantage on block for the 2nd hit decreased from -16F to -9F. |
Collarbone Breaker (Normal/V-Trigger I) | Disadvantage on block increased from -6F to -7F. |
M Shoryuken (Normal/V-Trigger I) | Made the CA cancel timing the same as L/H Shoryuken. |
M Tatsumaki Senpukyaku | Expanded the forward hitbox for the first hit. |
H Tatsumaki Senpukyaku | ①Expanded the forward hitbox for the first hit. ②Fixed the phenomenon where he floated above the ground after the move's recovery ended. |
EX Jodan Sokutou Geri | ①Increased the forward movement distance. ②Changed so that the move recovery can be canceled into Tatsumaki Senpukyaku on hit. ③ Changed the properties when performed as a cancel from a standing HP, when Denjin Renki or Kakko Fubatsu is activated. |
Mind's Eye (V-Skill) | Expanded the forward parry range. |
Denjin Renki (V-Trigger I) | ①V-Timer decreased from 1,000F to 800F. ②V-Hadoken and V-Shoryuken no longer use V-Timer. |
Shinku Hadoken (CA) | ①Changed the amount of EX Meter gain that the opponent gets on block from 0 to 6 × 5 + 20 (50 total). ②Expanded the upwards hitbox when performed as a cancel from Shoryuken. |
Denjin Hadoken (V-Trigger I) (CA) | ①Eased the combo count when performed as a cancel from Shoryuken. ②Changed the amount of EX Meter gain that the opponent gets on block from 0 to 5 × 6 + 20 (50 total). ③Expanded the upwards hitbox when performed as a cancel from Shoryuken. |