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Adjustments CHAMPION EDITION
KOLIN
Adjustment | Description |
---|---|
Knockdown | Unified the collision box during a crumple knockdown to be the same height as other characters. |
Forward Dash → Jump (V-Trigger II) | Changed so that Avalanche Lock (air throw) can be performed with offset inputs (input timing does not have to be precise). |
Standing HP (Normal/V-Trigger II) | Expanded the backwards hurtbox during recovery. |
Sniping Kick | Expanded the backwards hurtbox during recovery. |
Blizzard Heel | ①Disadvantage on block increased from -6F to -7F. ②Reduced the pushback on block for the first hit. ③Expanded the forward hitbox for 1F of the second hit. |
EX Silver Edge | Can now cancel into Diamond Dust. |
EX Hailstorm (Normal/V-Trigger II) | ①The first hit has been given an attack hitbox. ②Reduced the downward hurtbox for the first hit until the end of the active frames. ③Increased the blowback time when the first hit connects on an airborne opponent. ④Stun decreased for the projectile when the first hit connects on an airborne opponent from 100 to 50. ⑤Changed so that the first hit eliminates up to two of the opponent's projectiles. |
M Vanity Step (V-Trigger II) | Changed so that Inside Slash (V-Skill) and Frost Edge can be performed with offset inputs (input timing does not have to be precise). |
H Vanity Step (Normal/V-Trigger II) | Changed so that Avalanche Lock (air throw) can be performed with offset inputs (input timing does not have to be precise). |
Diamond Dust (Special Move Version) (V-Trigger I) | Reduced the startup from 19F to 17F. |
Frost Tower (CA) | Opponent will gain 50 EX Meter on block. |