Adjustments ARCADE EDITION

RASHID

Adjustment Description
Forward Dash Slightly shortened the distance of the motion at beginning of the run before he transitions to the full run, and the stopping motion distance.
Riding Glider ①Increased the recovery on hit by 2F.

②Increased the damage from 120 to 130.

③Increased the stun from 120 to 150.
Rising Sun Increased the damage from 130 to 140.
Standing LP Reduced the hitbox.
Standing LK ①Changed the collision boxes during the move.

②Increased the pushback on hit.

③Increased the pushback on block.
Crouching LP Expanded the hurtbox.
Crouching MP Expanded the hitbox.
Crouching MK Expanded the hurtbox.
Crouching HP ①Increased the startup from 9F to 10F.

②Reduced the hitbox.

③Expanded the hurtbox.

④Decreased the advantage on hit from +7F to +6F.
Jumping HP ①Reduced the hitbox.

②Reduced the hurtbox.
Jumping HK ①Reduced the hurtbox.

②Increased the active frames from 3F to 5F.
Nail Assault Increased the V-Gauge meter increase on hit.
Spinning Mixer Changed so that rapid button pressing will not cause combo scaling.
Note: The damage distribution of each Spinning Mixer has been changed accordingly.
M Spinning Mixer The landing recovery of the second level of the button-mashed version can be cancelled into CA.
Dash Spinning Mixer Changed so that rapid button pressing will not cause combo scaling.
Ysaar (V-Trigger) Changed so that it will build EX meter.

Balance Change Overview

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