Adjustment Description
Goshoha ①Changed the positioning after hit.

②Increased the damage from 110 to 130.

③Increased the stun from 120 to 170.
Standing LP Expanded the hurtbox.
Standing MP Changed the collision boxes during the move.
Standing MK Expanded the hurtbox.
Standing HP Changed the collision boxes during the move.
Crouching LP Expanded the hurtbox.
Crouching MP Expanded the hurtbox.
Crouching HP Changed so that it can hit opponents who are behind Akuma.
Crouching HK Changed the collision boxes during the move.
Jumping MP ①Startup changed from 5F to 7F.

②Damage decreased from 60 to 50.

③Can cancel into a special move.

④Causes a knockdown on mid-air hit.
Jumping HP ①Reduced the upper hitbox, expanded the horizontal and lower hitbox.

②Reduced the hurtbox.
Jumping HK Reduced the hurtbox.
Sekiseisen ①Decreased the startup from 33F to 32F.

②Increased the advantage on hit from +4F to +5F

③Decreased the advantage on block from +1F to -2F.
Sekia Kuretsuha Changed the combo limits after hit.
M Tatsumaki Zankukyaku ①Increased the damage of the second and third hits, only when the first hit does not connect, from 20 to 40.

②Increased the stun of the second and third hits, only when the first hit does not connect. Second hit increased from 30 to 60, third hit increased from 20 to 60.
EX Goshoryuken Changed so that the opponent can recover after mid-air hit.
Rakan (V-Skill - Standing) Changed the collision boxes during the move.
Rakan Gosho (V-Skill) Decreased the amount of V-Gauge meter gain.
Goshoryuken (V-Trigger) Damage decreased from 200 to 180.
Gohadoken (V-Trigger) Reduced the amount of meter usage while active.
Zanku Hadoken (V-Trigger) Increased the amount of meter usage while active.

Balance Change Overview

【 音量を調整してお楽しみください 】


Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!


The Dojo is a place where like-minded SFV fans can join forces.
All you need to do is to log in to the C.R.I. to join!

  • With detailed search settings, you can find groups of all sorts of players, from casuals, to serious players, and more! Join forces with people who use the same character, or are in the same league, and work together to improve your skills!

  • Can be linked with your Fighters ID and Twitter account, giving you quick ways to communicate!

  • You can use the Dojo stage simply by joining a Dojo! Note: The Dojo stage in-game can contain aspects customized by the individual player. An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members.

  • The Dojo stage can be customized with items obtained in-game, and through Menat's Fighting Chance! Surprise your opponent with your own personalized stage, start the mind games before the round even begins!

  • You will accumulate Dojo Points as you regularly play SFV! * Dojo Points can be obtained from playing the Arcade, Survival, Extra Battle, Ranked Match, Casual Match, and Battle Lounge game modes.
    * In one day, DP can only be obtained a maximum of 10 times for the Battle Lounge, per each difficulty in Arcade and Survival Modes, and by the total calculation of draws/losses in Ranked and Casual Matches.

  • The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. Work together with your friends to increase your Dojo ranking!

  • Dojos that earn the top ranking spot will get special Dojo items! Display them in the Dojo and show off to your opponents! Dojo Rankings will begin from October, 2018!

You must log in in order to utilize this Dojo.

In the basic settings, set the Join Authorization to "Not Needed," Join Requests to "Accepting," and the Maximum No. of Members to "100," and you can get a wide range of members! The more members, the bigger the chance you have to get a lot of Dojo Points!

Be strict with your desired league and LP ranking settings to gather similar members, and work together to polish your skills! A direct path to realizing your dreams!

An excellent method to increase communication opportunities. Speaking with your fists isn't the only way get your point across!