![](https://game.capcom.com/cfn/sfv/as/img/profile/twitter_connect/text_en.png?h=76638e54708c1c811295fd29f40e9361)
Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!
URIEN
Adjustment | Description |
---|---|
Vitality | Increased from 1000 to 1025 |
Stun | Increased from 1000 to 1050 |
Knockdown | When getting up from a face-down knockdown, changed his collision box to be the same height as that of other characters. |
Standing HP | ①Expanded the backwards hurtbox during recovery. ②Eased the ability for follow-up attacks. ③Reduced the pushback on block and hit. |
Standing HP (Charge) | ①Expanded the backwards hurtbox during recovery. ②Eased the ability for follow-up attacks. |
Quarrel Kick | ①Increased the pushback distance on block. ②Reduced the hurtbox at the foot. |
EX Metallic Sphere (L/M Versions) | Increased the advantage on block from +1F to +2F. |
Metallic Aura (V-Skill) | ①Overall movement frames decreased from 52F to 50F. ②Changed so that a special move performed while Metallic Aura is under effect will add to the EX Meter. |
Aegis Reflector (High) (V-Trigger I) | Fixed the phenomenon where the VT activation mirror would not disappear even after reflecting a projectile 3 times. |
Tyrant Blaze (V-Trigger II) | Damage increased from 100 to 120. |
Tyrant Blaze (Charge) (V-Trigger II) | ①Damage increased from 120 to 140. ②Changed the advantage on block for the 4th attack from -2F to +4F. |
Dominant Crush (CA) | ①Expanded the upwards hitbox. ②Changed the amount of EX Meter gain that the opponent gets on block from 0 to 4 × 9 + 14. |
Balance Change Overview
【 音量を調整してお楽しみください 】
※メッセージは1件のみ保存できます。
Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!
CLOSE
The Dojo is a place where like-minded SFV fans can join forces.
All you need to do is to log in to the C.R.I. to join!
With detailed search settings, you can find groups of all sorts of players, from casuals, to serious players, and more! Join forces with people who use the same character, or are in the same league, and work together to improve your skills!
Can be linked with your Fighters ID and Twitter account, giving you quick ways to communicate!
You can use the Dojo stage simply by joining a Dojo! Note: The Dojo stage in-game can contain aspects customized by the individual player. An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members.
The Dojo stage can be customized with items obtained in-game, and through Menat's Fighting Chance! Surprise your opponent with your own personalized stage, start the mind games before the round even begins!
You will accumulate Dojo Points as you regularly play SFV!
* Dojo Points can be obtained from playing the Arcade, Survival, Extra Battle, Ranked Match, Casual Match, and Battle Lounge game modes.
* In one day, DP can only be obtained a maximum of 10 times for the Battle Lounge, per each difficulty in Arcade and Survival Modes, and by the total calculation of draws/losses in Ranked and Casual Matches.
The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. Work together with your friends to increase your Dojo ranking!
Dojos that earn the top ranking spot will get special Dojo items! Display them in the Dojo and show off to your opponents! Dojo Rankings will begin from October, 2018!
You must log in in order to utilize this Dojo.
In the basic settings, set the Join Authorization to "Not Needed," Join Requests to "Accepting," and the Maximum No. of Members to "100," and you can get a wide range of members! The more members, the bigger the chance you have to get a lot of Dojo Points!
Be strict with your desired league and LP ranking settings to gather similar members, and work together to polish your skills! A direct path to realizing your dreams!
An excellent method to increase communication opportunities. Speaking with your fists isn't the only way get your point across!