Adjustments CHAMPION EDITION

KAGE

Adjustment Description
Vitality Increased from 900 to 925.
Standing LP Changed the hurtbox for the rapid cancel version to be the same as that of the normal version.
Crouching LP ①Increased the advantage on hit from +2F to +3F.
②Reduced the pushback on block.
③Reduced the pushback on hit.
Crouching MK ①Increased the cancel timing window by 2F.
②Reduced the hurtbox.
Kikokuduki Changed to force stand on grounded hit.
Kikokuretsuzan Increased the blowback time on grounded hit.
EX Hadoken ①Reduced the startup from 18F to 17F.
②Changed the advantage on block from -2F to +2F.
③Changed the hurtbox at the arms to be projectile invincible.
④Reduced the hurtbox at the arms.
⑤Reduced the hitbox for the second active frame.
⑥Reduced the recovery on block by 4F.
Airborne Hadoken ①Damage increased from 70 to 90.
②Increased the blowback time for a mid-air hit.
L Kurekijin Decreased the blowback distance on hit.
M Kurekijin ①Decreased the blowback distance on hit.
②Reduced the blowback time on hit.
③Decreased the recovery by 1F.
④Disadvantage on block decreased from -11F to -10F.
H Kurekijin ①Increased the blowback time on hit.
②Increased the recovery by 1F.
③Disadvantage on block increased from -9F to -10F.
④Damage increased from 50 to 60.
Airborne Kurekijin Damage increased from 70 to 90.
Note: No changes made to amount of damage inflicted when performing a cross-up.
EX Airborne Kurekijin Damage increased from 90 to 100.
Note: No changes made to amount of damage inflicted when performing a cross-up.
M Shoryuken ①Expanded the forward hitbox.
②Eased the combo count.
③Increased the blowback time, and decreased the blowback distance for the 2nd hit on mid-air hit.
H Shoryuken Increased the blowback time, and decreased the blowback distance for the 3rd hit on mid-air hit.
L - H Ryusokyaku ①Lowered the backward hurtbox before the attack startup.
②Reduced the hurtbox at the foot before the attack startup.
Note: This has no effect on the special move cancel version.
Senha Kassatsu (Charge) ①Can now cancel on hit or block with specific steps
②Increased the blowback time, and decreased the blowback distance on hit.
Airborne Ashura Senku (Forward) (V-Trigger I) ①Can now cancel into Airborne Ashura Senku (forward or backward).
Note: Can only cancel once.
②Changed so that EX special moves and Airborne Ashura Senku (2nd one) can be performed with offset inputs during the move (input timing does not have to be precise).
Note: Offset input does not apply to Tenmakujinkyaku.
Airborne Ashura Senku (Backwards) (V-Trigger I) ①Can now cancel into Airborne Ashura Senku (forward or backward).
Note: Can only cancel once.
②Changed so that the commands will not be reversed if Kage jumps over the opponent.
③Changed so that EX special moves and Airborne Ashura Senku (2nd one) can be performed with offset inputs during the move (input timing does not have to be precise).
Note: Offset input does not apply to Tenmakujinkyaku.
Misogi (V-Trigger II) Decreased the startup from 33F to 30F.
Metsu Shoryuken (CA) Changed the amount of EX Meter gain that the opponent gets on block from 0 to 3 5 + 5 × 3.

Balance Change Overview

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